Open every day, at every hour Admission free 11,668 servers and 33,864 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,388Acc. 2026.15388

VeryGames.com Rust Server

Rust server · in the archive since 16 October 2026

Offline 51.91.36.113:28015 checked 8d ago

moddedcarbonpve
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,388top 70%
Last wipe12d agoFri 16 Oct, 17:29 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k16 Oct18 Oct20 Oct23 Oct25 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on VeryGames.com Rust Server mean?

The game's server browser reads these tags published by VeryGames.com Rust Server: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework in use. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include VeryGames.com Rust Server?

The Rust Server History lists that feature VeryGames.com Rust Server are: Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The record

Which version of Rust does VeryGames.com Rust Server run?

Rust network protocol 2634 and build 167781 is the build VeryGames.com Rust Server runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is VeryGames.com Rust Server online, and how reliable is it?

The record shows VeryGames.com Rust Server offline at this moment, last seen 8 days 7 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 16 October 2026 is when Rust Server History first saw it.

Where is VeryGames.com Rust Server located?

No region is published by VeryGames.com Rust Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 51.91.36.113:28015 as the address.

Wipe history

What is the wipe schedule on VeryGames.com Rust Server?

Its rhythm is not yet clear: too few of VeryGames.com Rust Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 12 days 10 hours ago, the current world is what it runs now.

Player counts

How does VeryGames.com Rust Server rank against other Rust servers?

Over seven days of player hours, VeryGames.com Rust Server ranks #15,388, inside the top 70% of all ranked servers.

How busy is VeryGames.com Rust Server?

The last sighting of VeryGames.com Rust Server in the live count was 8 days 7 hours ago; it is offline now.

Rules, map

What are the rules and settings on VeryGames.com Rust Server?

The name of VeryGames.com Rust Server carries no gather rate. No group may exceed 8 players, the default set by the game. pve is the game mode, fighting other players is excluded. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Carbon. VAC from Valve is switched on.

Which map does VeryGames.com Rust Server run?

Generated by the game at size 4,000 with seed 1489761254, the map on VeryGames.com Rust Server is procedural. One size and seed produce one map, which RustMaps can show you from this page.

Joining the server

How do I join VeryGames.com Rust Server?

Press F1 in Rust to open the console, then enter client.connect 51.91.36.113:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167781
Build This server runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.