Open every day, at every hour Admission free 11,831 servers and 94,092 players on view The records renewed every five minutes
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Exhibit no. 15,269Acc. 2026.15269

VeryGames.com Rust Server

Rust server · in the archive since 2 October 2026

Online 51.91.170.170:26293 checked 9m ago

pve
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#15,269top 68%
Last wipe28d agoThu 1 Oct, 17:43 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Folder 2

Server performance

0510152021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on VeryGames.com Rust Server mean?

These tags from VeryGames.com Rust Server, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^p (PvE): Players do not fight each other here; the world supplies the danger. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include VeryGames.com Rust Server?

The Rust Server History lists that feature VeryGames.com Rust Server are: Rust community servers and Rust PvE servers, on record. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Server record

Does VeryGames.com Rust Server run smoothly?

20 server fps on average over the last 48 hours, never below 20. Buildings, deployables and everything else in the world came to as many as 93,705 entities. Memory use peaked at 2,360 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does VeryGames.com Rust Server run?

The recorded build for VeryGames.com Rust Server is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is VeryGames.com Rust Server online, and how reliable is it?

At this moment VeryGames.com Rust Server is online. About 17 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. The first sighting by Rust Server History was on 2 October 2026.

Where is VeryGames.com Rust Server located?

No region is published by VeryGames.com Rust Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 51.91.170.170:26293.

Wipe history

What is the wipe schedule on VeryGames.com Rust Server?

The record holds too few of VeryGames.com Rust Server's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 28 days 3 hours ago, the current world is what it runs now.

Player counts

How does VeryGames.com Rust Server rank against other Rust servers?

The last seven days of player hours place VeryGames.com Rust Server at #15,269, among the top 68% of all ranked servers.

How busy is VeryGames.com Rust Server?

Against 100 slots, VeryGames.com Rust Server records 0 players right now. An average of 0 players is recorded across the last seven days.

Rules, map

What are the rules and settings on VeryGames.com Rust Server?

You will not find a gather rate in the name of VeryGames.com Rust Server. The limit of 8 players per group is the game's default. pve is the game mode, player combat is not allowed. The Community section of the server browser carries it. The anti-cheat VAC from Valve is active.

Which map does VeryGames.com Rust Server run?

A procedural map of size 4,000 with seed 1489761254 is what VeryGames.com Rust Server runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Join record

How do I join VeryGames.com Rust Server?

Entering client.connect 51.91.170.170:26293 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.