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Exhibit no. 12,158Acc. 2026.12158

4Netplayers MrWolfCommunity

Rust server · in the archive since 6 October 2026

Offline 51.89.172.53:27200 checked 2d ago

monthly wipes moddedoxide
To visit
Players now 1/ 10
10% full
7-day average0peak 2
Rank#12,158top 55%
Last wipe3d agoMon 26 Oct, 03:26 UTC · monthly schedule
Next wipe6d 18hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 27 Oct 2026, 16:00 UTCAll times UTC.

The record of each wipe

  1. Mon 26 Oct 202603:26 UTC3d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 6 Oct 202613:18 UTC23d ago
    Peak
    2
    Crowd
    halved by day 10
    Lasted
    19.6 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

19.6 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 10

Coming wipes

  1. 6d 18hThu 5 Nov, 19:00 UTCFW
  2. 34d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 26 OctTue 6 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 36 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on 4Netplayers MrWolfCommunity mean?

The game's server browser reads these tags published by 4Netplayers MrWolfCommunity: gmvanilla (Game mode): This server runs vanilla survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^m (Monthly): Facepunch's force wipe falls on this server, and a wipe comes once a month; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include 4Netplayers MrWolfCommunity?

The Rust Server History lists that feature 4Netplayers MrWolfCommunity are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Server record

Which version of Rust does 4Netplayers MrWolfCommunity run?

Rust network protocol 2635 and build 168909 is the build 4Netplayers MrWolfCommunity runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is 4Netplayers MrWolfCommunity online, and how reliable is it?

4Netplayers MrWolfCommunity was last seen 2 days 8 hours ago and is offline right now. Of 168 hours in the last 7 full days, 96 were up: 57% of the time. The first sighting by Rust Server History was on 6 October 2026.

Where is 4Netplayers MrWolfCommunity located?

No region is published by 4Netplayers MrWolfCommunity. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 51.89.172.53:27200.

Wipe history

What does wipe day look like on 4Netplayers MrWolfCommunity?

At their busiest, its recent wipes drew an average of 2 players. At 36 hours after the latest wipe, the crowd reached its peak. Above half that peak until the next wipe it stayed in 0% of its recent wipes. The fall below half came by day 10 in those wipes where it didn't hold.

What is the wipe schedule on 4Netplayers MrWolfCommunity?

The force wipe is the only wipe on 4Netplayers MrWolfCommunity, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. 3 days 20 hours ago its current world was made. The tags list a monthly wipe schedule.

Population

How does 4Netplayers MrWolfCommunity rank against other Rust servers?

Over seven days of player hours, 4Netplayers MrWolfCommunity ranks #12,158, inside the top 55% of all ranked servers.

How busy is 4Netplayers MrWolfCommunity?

The last sighting of 4Netplayers MrWolfCommunity in the live count was 2 days 8 hours ago; it is offline now. The seven-day average stands at 0 players; the peak is 2.

Rules and settings

What are the rules and settings on 4Netplayers MrWolfCommunity?

The name of 4Netplayers MrWolfCommunity carries no gather rate. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does 4Netplayers MrWolfCommunity run?

Generated by the game at size 3,750 with seed 1173896604, the map on 4Netplayers MrWolfCommunity is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join 4Netplayers MrWolfCommunity?

Entering client.connect 51.89.172.53:27200 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Facepunch's force wipe falls on this server, and a wipe comes once a month.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.