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Exhibit no. 15,996Acc. 2026.15996
4Netplayers Rust Server
Rust server · in the archive since 23 September 2026
Offline 51.83.237.118:27100 checked 25d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
23 Sep Last seen 2 Oct07:31
a wipe on recordthe monthly force wipeexpectedlast seen, 4 Oct 2026, 08:50 UTCAll times UTC.
The record of each wipe
-
Fri 2 Oct 202607:31 UTC27d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on 4Netplayers Rust Server mean?
You can see the tags 4Netplayers Rust Server publishes, read by the game's server browser: gmvanilla (Game mode): This server runs vanilla survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include 4Netplayers Rust Server?
The Rust Server History lists that feature 4Netplayers Rust Server are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The record
Which version of Rust does 4Netplayers Rust Server run?
The recorded build for 4Netplayers Rust Server is Rust network protocol 2634 and build 166652 on Linux. The protocol must match to join, and Steam handles that update.
Is 4Netplayers Rust Server online, and how reliable is it?
Offline now, 4Netplayers Rust Server was last seen 25 days 15 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 23 September 2026 is when Rust Server History first saw it.
Where is 4Netplayers Rust Server located?
You will find no region published by 4Netplayers Rust Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 51.83.237.118:27100 as the address.
Wipe log
What does wipe day look like on 4Netplayers Rust Server?
An average peak of 1 players was drawn by its recent wipes. At 8 hours after the latest wipe, the crowd reached its peak.
What is the wipe schedule on 4Netplayers Rust Server?
The record holds too few of 4Netplayers Rust Server's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 27 days 16 hours ago, the current world is what it runs now.
Player record
How does 4Netplayers Rust Server rank against other Rust servers?
The last seven days of player hours place 4Netplayers Rust Server at #15,996, among the top 71% of all ranked servers.
How busy is 4Netplayers Rust Server?
No current count exists for 4Netplayers Rust Server; it was last seen 25 days 15 hours ago.
Rules, map
What are the rules and settings on 4Netplayers Rust Server?
No gather rate is stated in the name of 4Netplayers Rust Server. The limit of 8 players per group is the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. You may fight and raid other players. The Community section of the server browser carries it. The anti-cheat VAC from Valve is active.
Which map does 4Netplayers Rust Server run?
Seed 1234567890, size 4,000: such is the procedural map 4Netplayers Rust Server runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.
How to join
How do I join 4Netplayers Rust Server?
Entering client.connect 51.83.237.118:27100 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8
Game
gmvanilla
mp10
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.