This server publishes no banner
Exhibit no. 15,479Acc. 2026.15479
Rust @ ServerProject.net
Rust server · in the archive since 13 September 2026
Offline 51.83.172.143:29004 checked 16d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, and #603 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Rust @ ServerProject.net mean?
The game's server browser reads these tags published by Rust @ ServerProject.net: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): The server holds 30 slots; ts4 (Group limit): A team may hold no more than 4; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Rust @ ServerProject.net?
These Rust Server History lists include Rust @ ServerProject.net: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Server entry
Which version of Rust does Rust @ ServerProject.net run?
On Linux, Rust @ ServerProject.net runs Rust network protocol 2633 and build 163794. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Rust @ ServerProject.net online, and how reliable is it?
Offline now, Rust @ ServerProject.net was last seen 16 days 20 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 13 September 2026.
Where is Rust @ ServerProject.net located?
You will find no region published by Rust @ ServerProject.net. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 51.83.172.143:29004.
Wipe history
What is the wipe schedule on Rust @ ServerProject.net?
The rhythm of Rust @ ServerProject.net cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 46 days 4 hours ago its current world was made.
Player counts
How does Rust @ ServerProject.net rank against other Rust servers?
The last seven days of player hours place Rust @ ServerProject.net at #15,479, among the top 71% of all ranked servers. Within its group of quad servers, this entry ranks #603.
How busy is Rust @ ServerProject.net?
The last sighting of Rust @ ServerProject.net in the live count was 16 days 20 hours ago; it is offline now.
Rules, map
What are the rules and settings on Rust @ ServerProject.net?
You will not find a gather rate in the name of Rust @ ServerProject.net. A group may hold 4 players at most (quad). Under game mode, the entry reads survival, gather, build, raid: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is switched on.
Which map does Rust @ ServerProject.net run?
Generated by the game at size 3,000 with seed 11124, the map on Rust @ ServerProject.net is procedural. One size and seed produce one map, which RustMaps can show you from this page.
Join record
How do I join Rust @ ServerProject.net?
Enter client.connect 51.83.172.143:29004 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://ServerProject.net/en is its website.
The label explained
Server tags
What each tag this server publishes means.
Published as mp30,ptrak,$r?,v2633,gmrust,cs163794,ts4,^o^z
Game
gmrust
mp30
ts4
v2633
cs163794
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.