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Exhibit no. 4,849Acc. 2026.4849
A Shockbyte Rust Server
Rust server · in the archive since 23 October 2026
Offline 51.81.179.124:29487 checked 16h ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
23 Oct Last seen 23 Oct22:23
a wipe on recordthe monthly force wipeexpectedlast seen, 29 Oct 2026, 05:45 UTCAll times UTC.
The record of each wipe
-
Fri 23 Oct 202622:23 UTC5d ago
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 22% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on A Shockbyte Rust Server mean?
The game's server browser reads these tags published by A Shockbyte Rust Server: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Slot count: 2; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include A Shockbyte Rust Server?
These Rust Server History lists include A Shockbyte Rust Server: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
The record
Does A Shockbyte Rust Server run smoothly?
Across the last 48 hours it averaged 236 server fps; the low was 205. As many as 22,014 entities were in the world: buildings, deployables and the rest. Memory use peaked at 3,268 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does A Shockbyte Rust Server run?
Rust network protocol 2635 and build 168909 is the build A Shockbyte Rust Server runs, on Linux. Steam updates your game for you; joining needs the same protocol.
Is A Shockbyte Rust Server online, and how reliable is it?
Offline now, A Shockbyte Rust Server was last seen 16 hours ago. Going by its reported uptime, it restarted about 2 days 10 hours ago. 119 of 120 hours, or 99% of the time, over the last 5 full days. 23 October 2026 is when Rust Server History first saw it.
Where is A Shockbyte Rust Server located?
There is no region published by A Shockbyte Rust Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 51.81.179.124:29487.
Wipe log
What does wipe day look like on A Shockbyte Rust Server?
At their busiest, its recent wipes drew an average of 2 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.
What is the wipe schedule on A Shockbyte Rust Server?
The rhythm of A Shockbyte Rust Server cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 5 days 23 hours ago its current world was made.
Population
How does A Shockbyte Rust Server rank against other Rust servers?
The last seven days of player hours place A Shockbyte Rust Server at #4,849, among the top 22% of all ranked servers.
How busy is A Shockbyte Rust Server?
A Shockbyte Rust Server is offline at present, having last been seen 16 hours ago. The seven-day average stands at 0 players; the peak is 2. Stored history puts the busiest hour of the past 48 at 02:00 UTC, averaging 2 players.
Rules, map
What are the rules and settings on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server carries no gather rate. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. PvP and raiding are enabled. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is active.
Which map does A Shockbyte Rust Server run?
Seed 67, size 2,250: such is the procedural map A Shockbyte Rust Server runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.
How to join
How do I join A Shockbyte Rust Server?
Press F1 in Rust to open the console, then enter client.connect 51.81.179.124:29487 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp2
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.