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Exhibit no. 10,051Acc. 2026.10051
Zulandia
Rust server · in the archive since 13 September 2026
Online 51.81.179.101:22130 checked 15m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 2 Oct00:59 3 Oct23:10 7 Oct16:38 20 Oct03:43 20 Oct17:27 21 Oct00:37
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 22:25 UTCAll times UTC.
The record of each wipe
-
Wed 21 Oct 202600:37 UTC8d ago
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Tue 20 Oct 202617:27 UTC9d ago
- Peak
- 2
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 1
-
Tue 20 Oct 202603:43 UTC9d ago
- Peak
- 2
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 0
-
Wed 7 Oct 202616:38 UTC22d ago
- Peak
- 2
- Crowd
- held half
- Lasted
- 12.5 days
- Players before
- 0
-
Sat 3 Oct 202623:10 UTC25d ago
- Peak
- 1
- Crowd
- held half
- Lasted
- 3.7 days
- Players before
- 0
-
Fri 2 Oct 202600:59 UTC27d ago
- Peak
- 2
- Crowd
- –
- Lasted
- 1.9 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 45% of all ranked servers, and #505 of the quad servers (top 61%). Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Zulandia mean?
You can see the tags Zulandia publishes, read by the game's server browser: gmsoftcore (Game mode): An easier ruleset, softcore, applies here; mp50 (Max players): The server holds 50 slots; ts4 (Group limit): A team may hold no more than 4; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^s (Softcore): You keep part of your inventory on death in Facepunch's easier mode, softcore; ^p (PvE): Player combat is off: the world is the threat; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Zulandia?
The Rust Server History lists that feature Zulandia are: Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Type: Modded; Game mode: PvE and Softcore; Server tag: Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.
Server record
Does Zulandia run smoothly?
Across the last 48 hours it averaged 97 server fps; the low was 84. As many as 141,326 entities were in the world: buildings, deployables and the rest. The highest memory use was 7,001 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does Zulandia run?
The recorded build for Zulandia is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Zulandia online, and how reliable is it?
The live count shows Zulandia online right now. About 8 hours ago is when it last restarted, judged by the uptime it reports. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. 13 September 2026 is when Rust Server History first saw it.
Where is Zulandia located?
You will find no region published by Zulandia. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 51.81.179.101:22130.
Wipe log
What does wipe day look like on Zulandia?
2 players on average was the busiest its recent wipes drew. On the latest wipe, 23 hours after the wipe, the crowd peaked. Above half that peak until the next wipe it stayed in 100% of its recent wipes.
What is the wipe schedule on Zulandia?
There is no next wipe to predict on Zulandia, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 8 days 22 hours ago its current world was made.
Population
How does Zulandia rank against other Rust servers?
Over seven days of player hours, Zulandia ranks #10,051, inside the top 45% of all ranked servers. Ranked against other quad servers, it stands at #505.
How busy is Zulandia?
Against 50 slots, Zulandia records 0 players right now. Stored history gives a seven-day average of 0 players and a peak of 1. An average of 1 players at 00:00 UTC made that the busiest hour of the last 48.
Rules and settings
What are the rules and settings on Zulandia?
The name of Zulandia carries no gather rate. You may join a group of up to 4 players (quad). Under game mode, the entry reads softcore, Part of your loot stays with you in this easier Facepunch mode. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. VAC from Valve is switched on.
Which map does Zulandia run?
Generated by the game at size 4,900 with seed 385766984, the map on Zulandia is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.
How to join
How do I join Zulandia?
Press F1 in Rust to open the console, then enter client.connect 51.81.179.101:22130 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2635,^s,^p,gmsoftcore,cs168909,ts4,^o^z
Game
gmsoftcore
mp50
ts4
v2635
cs168909
ptrak
$r?
Difficulty
^s
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.