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Exhibit no. 5,565Acc. 2026.5565
A Shockbyte Rust Server
Rust server · in the archive since 13 September 2026
Online 51.81.176.81:28015 checked 11m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 23 Sep07:20 23 Sep18:19 24 Sep01:38 24 Sep17:57 26 Sep02:27 27 Sep17:23 28 Sep21:43 29 Sep22:04 1 Oct18:39 · FW 4 Oct04:07 5 Oct05:02 6 Oct05:55 6 Oct22:24 8 Oct06:25 9 Oct08:42 11 Oct09:22 11 Oct17:18 15 Oct18:10 17 Oct17:34 22 Oct02:51
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 07:55 UTCAll times UTC.
The record of each wipe
-
Thu 22 Oct 202602:51 UTC7d ago
- Peak
- 1+1 in the queue
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Sat 17 Oct 202617:34 UTC11d ago
- Peak
- 1
- Crowd
- held half
- Lasted
- 4.4 days
- Players before
- 1
-
Thu 15 Oct 202618:10 UTC13d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 2 days
- Players before
- 1
-
Sun 11 Oct 202617:18 UTC17d ago
- Peak
- 1
- Crowd
- held half
- Lasted
- 4 days
- Players before
- 0
-
Sun 11 Oct 202609:22 UTC17d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
-
Fri 9 Oct 202608:42 UTC19d ago
- Peak
- 1
- Crowd
- held half
- Lasted
- 2 days
- Players before
- 1
-
Thu 8 Oct 202606:25 UTC21d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 1.1 days
- Players before
- 0
-
Tue 6 Oct 202622:24 UTC22d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 1.3 days
- Players before
- 0
-
Tue 6 Oct 202605:55 UTC23d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 1
-
Mon 5 Oct 202605:02 UTC24d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
Open the archive box: 10 earlier wipes
-
Sun 4 Oct 202604:07 UTC25d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
-
Thu 1 Oct 202618:39 UTC FW27d ago
- Peak
- 1
- Crowd
- held half
- Lasted
- 2.4 days
- Players before
- 0
-
Tue 29 Sep 202622:04 UTC29d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 1.9 days
- Players before
- 1
-
Mon 28 Sep 202621:43 UTC30d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
-
Sun 27 Sep 202617:23 UTC31d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 1.2 days
- Players before
- 0
-
Sat 26 Sep 202602:27 UTC33d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 1.6 days
- Players before
- 1
-
Thu 24 Sep 202617:57 UTC34d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 1.4 days
- Players before
- 0
-
Thu 24 Sep 202601:38 UTC35d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 0
-
Wed 23 Sep 202618:19 UTC35d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
-
Wed 23 Sep 202607:20 UTC36d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in, with 1 in the queue.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on A Shockbyte Rust Server mean?
You can see the tags A Shockbyte Rust Server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include A Shockbyte Rust Server?
These Rust Server History lists include A Shockbyte Rust Server: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server record
Does A Shockbyte Rust Server run smoothly?
Averaged over the last 48 hours: 232 server fps, with 194 the lowest. As many as 65,179 entities were in the world: buildings, deployables and the rest. The highest memory use was 4,249 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does A Shockbyte Rust Server run?
The recorded build for A Shockbyte Rust Server is Rust network protocol 2635 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.
Is A Shockbyte Rust Server online, and how reliable is it?
The live count shows A Shockbyte Rust Server online right now. The uptime it reports puts the last restart at about 5 days 2 hours ago. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. 13 September 2026 is when Rust Server History first saw it.
Where is A Shockbyte Rust Server located?
No region is published by A Shockbyte Rust Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 51.81.176.81:28015.
Wipe history
What does wipe day look like on A Shockbyte Rust Server?
At their busiest, its recent wipes drew an average of 1 players. 0 hours after the latest wipe the crowd peaked, with a queue of 1 more. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on A Shockbyte Rust Server?
No next wipe can be predicted: A Shockbyte Rust Server wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 13 days 13 hours ago.
Player counts
How does A Shockbyte Rust Server rank against other Rust servers?
Over seven days of player hours, A Shockbyte Rust Server ranks #5,565, inside the top 25% of all ranked servers.
How busy is A Shockbyte Rust Server?
0 players are on A Shockbyte Rust Server at present, from 1 slots. A seven-day average of 0 players is recorded, with a peak of 1. An average of 1 players at 17:00 UTC made that the busiest hour of the last 48.
Rules and settings
What are the rules and settings on A Shockbyte Rust Server?
You will not find a gather rate in the name of A Shockbyte Rust Server. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.
Which map does A Shockbyte Rust Server run?
A procedural map of size 3,500 with seed 471471404 is what A Shockbyte Rust Server runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.
Join record
How do I join A Shockbyte Rust Server?
Press F1 in Rust to open the console, then enter client.connect 51.81.176.81:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp1
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.