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Exhibit no. 15,318Acc. 2026.15318

Girthquake Warning

Rust server · in the archive since 13 September 2026

Online 51.81.166.154:60400 checked 8m ago

teams off monthly wipes moddedoxidehardcore
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#15,318top 69%
Last wipe13d agoThu 15 Oct, 18:26 UTC · monthly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 12:25 UTCAll times UTC.

The record of each wipe

  1. Thu 15 Oct 202618:26 UTC13d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTCFW
  2. 35d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Girthquake Warning mean?

The game's server browser reads these tags published by Girthquake Warning: gmhardcore (Game mode): This server runs hardcore, the harsher ruleset; mp100 (Max players): 100 slots are set on this server; ts0 (Group limit): Teams are disabled; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^h (Hardcore): This is hardcore, Facepunch's mode with fewer helpers and harsher survival; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Girthquake Warning?

These Rust Server History lists include Girthquake Warning: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Game mode: Hardcore; Server tag: Monthly ^m, Hardcore ^h, Modded ^z and Oxide ^o; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Server record

Does Girthquake Warning run smoothly?

Averaged over the last 48 hours: 234 server fps, with 224 the lowest. As many as 13,307 entities were in the world: buildings, deployables and the rest. Memory use peaked at 2,227 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Girthquake Warning run?

The recorded build for Girthquake Warning is Rust network protocol 2634 and build 167781 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Girthquake Warning online, and how reliable is it?

Girthquake Warning is listed as online now. Going by its reported uptime, it restarted about 13 days 16 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. First seen by Rust Server History on 13 September 2026.

Where is Girthquake Warning located?

No region is published by Girthquake Warning. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 51.81.166.154:60400.

Wipe history

What does wipe day look like on Girthquake Warning?

An average peak of 0 players was drawn by its recent wipes. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Girthquake Warning?

Girthquake Warning wipes with the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. Made 13 days 18 hours ago, the current world is what it runs now. The tags list a monthly wipe schedule.

Player record

How does Girthquake Warning rank against other Rust servers?

Over seven days of player hours, Girthquake Warning ranks #15,318, inside the top 69% of all ranked servers.

How busy is Girthquake Warning?

Of its 100 slots, Girthquake Warning currently has 0 filled. Stored history gives a seven-day average of 0 players.

Rules, map

What are the rules and settings on Girthquake Warning?

You will not find a gather rate in the name of Girthquake Warning. No group limit is recorded. hardcore is the game mode, Facepunch's mode at its hardest. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does Girthquake Warning run?

A procedural map of size 1,800 is what Girthquake Warning runs, generated by the game.

Joining the server

How do I join Girthquake Warning?

Entering client.connect 51.81.166.154:60400 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2634,^m,^h,gmhardcore,cs167781,ts0,^o^z

Game

gmhardcore
Game mode This server runs hardcore, the harsher ruleset.
mp100
Max players 100 slots are set on this server.
ts0
Group limit Teams are disabled.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167781
Build This server runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly A monthly wipe applies here, as does the force wipe from Facepunch.

Difficulty

^h
Hardcore This is hardcore, Facepunch's mode with fewer helpers and harsher survival.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.