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Exhibit no. 3,404Acc. 2026.3404
[SEA] Malaysian Rust Community
Rust server, EA · in the archive since 13 September 2026
Online EA 51.79.181.190:10000 checked 24m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 20 Sep04:45 26 Sep12:57 1 Oct23:22 · FW 9 Oct13:25 16 Oct14:54 23 Oct14:03 30 Oct15:32 5 Nov19:00 · FW 6 Nov17:02 13 Nov18:31 20 Nov20:01 27 Nov21:30 3 Dec19:00 · FW 4 Dec23:00
a wipe on recordthe monthly force wipeexpectednow, 30 Oct 2026, 00:30 UTCAll times UTC.
The record of each wipe
-
Fri 23 Oct 202614:03 UTC6d ago
- Peak
- 7
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Fri 16 Oct 202614:54 UTC13d ago
- Peak
- 5
- Crowd
- halved by day 5
- Lasted
- 7 days
- Players before
- 0
-
Fri 9 Oct 202613:25 UTC20d ago
- Peak
- 6
- Crowd
- halved by day 2
- Lasted
- 7.1 days
- Players before
- 0
-
Thu 1 Oct 202623:22 UTC FW28d ago
- Peak
- 3
- Crowd
- halved by day 2
- Lasted
- 7.6 days
- Players before
- 1
-
Sat 26 Sep 202612:57 UTC33d ago
- Peak
- 4
- Crowd
- held half
- Lasted
- 5.4 days
- Players before
- 0
-
Sun 20 Sep 202604:45 UTC39d ago
- Peak
- 4
- Crowd
- held half
- Lasted
- 6.3 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
a steady gap
Next wipe Friday 30 October, 15:32 UTC, in 14h. Every 7 days 1 hours · medium confidence
Coming wipes
- 14hFri 30 Oct, 15:32 UTC
- 6d 18hThu 5 Nov, 19:00 UTCFW
- 7d 16hFri 6 Nov, 17:02 UTC
- 14d 17hFri 13 Nov, 18:31 UTC
- 21d 19hFri 20 Nov, 20:01 UTC
- 28d 20hFri 27 Nov, 21:30 UTC
- 34d 18hThu 3 Dec, 19:00 UTCFW
- 35d 22hFri 4 Dec, 23:00 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 25 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 15% of all ranked servers, top 54% in EA. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on [SEA] Malaysian Rust Community mean?
The game's server browser reads these tags published by [SEA] Malaysian Rust Community: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^w (Weekly): The server wipes weekly; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; EA (East Asia): East Asia is the region the server browser files it under. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include [SEA] Malaysian Rust Community?
These Rust Server History lists include [SEA] Malaysian Rust Community: Rust community servers. These filters on the server list bring it up: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Server record
Does [SEA] Malaysian Rust Community run smoothly?
190 server fps on average over the last 48 hours, never below 156. Buildings, deployables and everything else in the world came to as many as 102,175 entities. Memory use peaked at 4,609 MB. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does [SEA] Malaysian Rust Community run?
Rust network protocol 2635 and build 168909 is the build [SEA] Malaysian Rust Community runs, on Linux. Steam updates your game for you; joining needs the same protocol.
Is [SEA] Malaysian Rust Community online, and how reliable is it?
The live count shows [SEA] Malaysian Rust Community online right now. Going by its reported uptime, it restarted about 6 days 9 hours ago. It was up for 143 of 168 hours in the last 7 full days, 85% of the time. 13 September 2026 is when Rust Server History first saw it.
Where is [SEA] Malaysian Rust Community located?
With its EA tag, [SEA] Malaysian Rust Community lists itself in Asia. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 51.79.181.190:10000 as the address.
Wipe log
What does wipe day look like on [SEA] Malaysian Rust Community?
At their busiest, its recent wipes drew an average of 6 players. On the latest wipe, 25 hours after the wipe, the crowd peaked. Half that peak was held until the next wipe in 40% of its recent wipes. By day 2 the crowd fell to below half when it did not hold.
What is the wipe schedule on [SEA] Malaysian Rust Community?
About every 7 days lately is the interval at which [SEA] Malaysian Rust Community has wiped. Due on Friday 30 October at 15:32 UTC is its next wipe. 6 days 10 hours ago its current world was made. A weekly wipe schedule is published in its tags.
Player record
How does [SEA] Malaysian Rust Community rank against other Rust servers?
[SEA] Malaysian Rust Community ranks #3,404 on seven-day player hours: top 15% overall and #294 in Asia.
How busy is [SEA] Malaysian Rust Community?
0 players are on [SEA] Malaysian Rust Community at present, from 50 slots. The seven-day average stands at 1 players; the peak is 7. The busiest hour of the last 48 was 14:00 UTC, averaging 3 players.
Rules, map
What are the rules and settings on [SEA] Malaysian Rust Community?
No gather rate is stated in the name of [SEA] Malaysian Rust Community. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. PvP and raiding are enabled. The Community section of the server browser carries it. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.
Which map does [SEA] Malaysian Rust Community run?
A procedural map of size 4,050 with seed 2147483647 is what [SEA] Malaysian Rust Community runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.
How to join
How do I join [SEA] Malaysian Rust Community?
Press F1 in Rust to open the console, then enter client.connect 51.79.181.190:10000 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2635,^w,EA,gmrust,cs168909,ts8,^o
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.