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Exhibit no. 16,880Acc. 2026.16880
Paul's Test Server
Rust server · in the archive since 27 September 2026
Offline 51.6.180.196:28015 checked 29d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Paul's Test Server mean?
These tags from Paul's Test Server, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp2 (Max players): Slot count: 2; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Paul's Test Server?
These Rust Server History lists include Paul's Test Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server entry
Which version of Rust does Paul's Test Server run?
On Windows, Paul's Test Server runs Rust network protocol 2633 and build 165217. The protocol must match to join, and Steam handles that update.
Is Paul's Test Server online, and how reliable is it?
Offline now, Paul's Test Server was last seen 29 days 17 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 27 September 2026.
Where is Paul's Test Server located?
No region is published by Paul's Test Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 51.6.180.196:28015.
Wipe record
What is the wipe schedule on Paul's Test Server?
Its rhythm is not yet clear: too few of Paul's Test Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 31 days 20 hours ago, the current world is what it runs now.
Player record
How does Paul's Test Server rank against other Rust servers?
The last seven days of player hours place Paul's Test Server at #16,880, among the top 71% of all ranked servers.
How busy is Paul's Test Server?
Paul's Test Server is offline at present, having last been seen 29 days 17 hours ago.
Map and rules
What are the rules and settings on Paul's Test Server?
The name of Paul's Test Server carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.
Which map does Paul's Test Server run?
Generated by the game, the map on Paul's Test Server is procedural.
How to join
How do I join Paul's Test Server?
Entering client.connect 51.6.180.196:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp2
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.