Open every day, at every hour Admission free 11,694 servers and 49,675 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 15,269Acc. 2026.15269

A Shockbyte x Discord Production Rust Server

Rust server · in the archive since 13 September 2026

Online 51.38.155.247:21998 checked 13m ago

To visit
Players now 0/ 125
0% full
7-day average0peak –
Rank#15,269top 69%
Last wipe28d agoThu 1 Oct, 18:17 UTC · no schedule published
Next wipe6d 16hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 30 Oct 2026, 02:10 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202618:17 UTC FW28d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  1. 6d 16hThu 5 Nov, 19:00 UTCFW
  2. 34d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123413:0017:0011:0014:0018:0001:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040013:0017:0011:0014:0018:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on A Shockbyte x Discord Production Rust Server mean?

You can see the tags A Shockbyte x Discord Production Rust Server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp125 (Max players): Slot count: 125; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include A Shockbyte x Discord Production Rust Server?

These Rust Server History lists include A Shockbyte x Discord Production Rust Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Does A Shockbyte x Discord Production Rust Server run smoothly?

Averaged over the last 48 hours: 239 server fps, with 232 the lowest. Buildings, deployables and everything else in the world came to as many as 8,491 entities. The highest memory use was 1,912 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does A Shockbyte x Discord Production Rust Server run?

On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.

Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?

The live count shows A Shockbyte x Discord Production Rust Server online right now. About 2 hours ago is when it last restarted, judged by the uptime it reports. 76 of 168 hours, or 45% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.

Where is A Shockbyte x Discord Production Rust Server located?

You will find no region published by A Shockbyte x Discord Production Rust Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 51.38.155.247:21998 as the address.

Wipe record

What does wipe day look like on A Shockbyte x Discord Production Rust Server?

At their busiest, its recent wipes drew an average of 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on A Shockbyte x Discord Production Rust Server?

The force wipe is the only wipe on A Shockbyte x Discord Production Rust Server, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 28 days 8 hours ago.

Player counts

How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?

The last seven days of player hours place A Shockbyte x Discord Production Rust Server at #15,269, among the top 69% of all ranked servers.

How busy is A Shockbyte x Discord Production Rust Server?

Against 125 slots, A Shockbyte x Discord Production Rust Server records 0 players right now. An average of 0 players is recorded across the last seven days.

Rules, map

What are the rules and settings on A Shockbyte x Discord Production Rust Server?

You will not find a gather rate in the name of A Shockbyte x Discord Production Rust Server. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gather, build, raid: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is active.

Which map does A Shockbyte x Discord Production Rust Server run?

Generated by the game at size 1,500 with seed 50000, the map on A Shockbyte x Discord Production Rust Server is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.

How to join

How do I join A Shockbyte x Discord Production Rust Server?

Enter client.connect 51.38.155.247:21998 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp125
Max players Slot count: 125.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.