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Exhibit no. 15,269Acc. 2026.15269

A Shockbyte x Discord Production Rust Server

Rust server · in the archive since 6 October 2026

Offline 51.38.155.204:29032 checked 20h ago

To visit
Players now 0/ 75
0% full
7-day average0peak –
Rank#15,269top 69%
Last wipe23d agoTue 6 Oct, 06:50 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123404:0009:0014:0020:0001:0006:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040004:0009:0014:0020:0001:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k6 Oct11 Oct16 Oct20 Oct25 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on A Shockbyte x Discord Production Rust Server mean?

You can see the tags A Shockbyte x Discord Production Rust Server publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp75 (Max players): Slot count: 75; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166652 (Build): The game build is 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include A Shockbyte x Discord Production Rust Server?

These Rust Server History lists include A Shockbyte x Discord Production Rust Server: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Does A Shockbyte x Discord Production Rust Server run smoothly?

Across the last 48 hours it averaged 239 server fps; the low was 236. Buildings, deployables and everything else in the world came to as many as 8,276 entities. The highest memory use was 2,859 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does A Shockbyte x Discord Production Rust Server run?

Rust network protocol 2634 and build 166652 is the build A Shockbyte x Discord Production Rust Server runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?

The record shows A Shockbyte x Discord Production Rust Server offline at this moment, last seen 20 hours ago. About 2 days 17 hours ago is when it last restarted, judged by the uptime it reports. It was up for 149 of 168 hours in the last 7 full days, 89% of the time. 6 October 2026 is when Rust Server History first saw it.

Where is A Shockbyte x Discord Production Rust Server located?

There is no region published by A Shockbyte x Discord Production Rust Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 51.38.155.204:29032.

Wipe record

What is the wipe schedule on A Shockbyte x Discord Production Rust Server?

Its rhythm is not yet clear: too few of A Shockbyte x Discord Production Rust Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 23 days 20 hours ago.

Player record

How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?

The last seven days of player hours place A Shockbyte x Discord Production Rust Server at #15,269, among the top 69% of all ranked servers.

How busy is A Shockbyte x Discord Production Rust Server?

The last sighting of A Shockbyte x Discord Production Rust Server in the live count was 20 hours ago; it is offline now. An average of 0 players is recorded across the last seven days.

Rules and settings

What are the rules and settings on A Shockbyte x Discord Production Rust Server?

The name of A Shockbyte x Discord Production Rust Server carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. You may fight and raid other players. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.

Which map does A Shockbyte x Discord Production Rust Server run?

A procedural map of size 1,500 with seed 50000 is what A Shockbyte x Discord Production Rust Server runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join A Shockbyte x Discord Production Rust Server?

Enter client.connect 51.38.155.204:29032 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp75,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp75
Max players Slot count: 75.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166652
Build The game build is 166652.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.