Open every day, at every hour Admission free 11,886 servers and 104,326 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 15,491Acc. 2026.15491

Test server

Rust server · in the archive since 15 September 2026

Offline 51.38.155.204:23915 checked 38d ago

To visit
Players now 1/ 75
1% full
7-day average0peak –
Rank#15,491top 67%
Last wipe38d agoMon 21 Sep, 14:43 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 21 Sep 2026, 15:21 UTCAll times UTC.

The record of each wipe

  1. Mon 21 Sep 202614:43 UTC38d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Test server mean?

The game's server browser reads these tags published by Test server: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): 75 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs165081 (Build): This server runs game build 165081; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Test server?

These Rust Server History lists include Test server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Which version of Rust does Test server run?

Rust network protocol 2633 and build 165081 is the build Test server runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Test server online, and how reliable is it?

The record shows Test server offline at this moment, last seen 38 days 3 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 15 September 2026.

Where is Test server located?

No region is published by Test server. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 51.38.155.204:23915 as the address.

Wipe record

What does wipe day look like on Test server?

At their busiest, its recent wipes drew an average of 2 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on Test server?

The record holds too few of Test server's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 38 days 4 hours ago its current world was made.

Population

How does Test server rank against other Rust servers?

Over seven days of player hours, Test server ranks #15,491, inside the top 67% of all ranked servers.

How busy is Test server?

The last sighting of Test server in the live count was 38 days 3 hours ago; it is offline now.

Map and rules

What are the rules and settings on Test server?

No gather rate is stated in the name of Test server. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is active.

Which map does Test server run?

Seed 50000, size 3,100: such is the procedural map Test server runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Joining the server

How do I join Test server?

Press F1 in Rust to open the console, then enter client.connect 51.38.155.204:23915 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp75,ptrak,$r?,v2633,gmrust,cs165081,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp75
Max players 75 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs165081
Build This server runs game build 165081.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.