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Exhibit no. 13,042Acc. 2026.13042

A Shockbyte x Discord Production Rust Server

Rust server · in the archive since 26 October 2026

Online 51.38.155.198:23108 checked 11m ago

To visit
Players now 0/ 125
0% full
7-day average0peak 2
Rank#13,042top 59%
Last wipe3d agoMon 26 Oct, 19:13 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 30 Oct 2026, 03:05 UTCAll times UTC.

The record of each wipe

  1. Mon 26 Oct 202619:13 UTC3d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123404:0013:0023:0007:0016:0001:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040004:0013:0023:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct30 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on A Shockbyte x Discord Production Rust Server mean?

These tags from A Shockbyte x Discord Production Rust Server, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp125 (Max players): Slot count: 125; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include A Shockbyte x Discord Production Rust Server?

These Rust Server History lists include A Shockbyte x Discord Production Rust Server: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server record

Does A Shockbyte x Discord Production Rust Server run smoothly?

Across the last 48 hours it averaged 254 server fps; the low was 245. As many as 8,426 entities were in the world: buildings, deployables and the rest. The highest memory use was 2,600 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does A Shockbyte x Discord Production Rust Server run?

On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?

The live count shows A Shockbyte x Discord Production Rust Server online right now. The uptime it reports puts the last restart at about 3 days 6 hours ago. 71 of 72 hours, or 99% of the time, over the last 3 full days. The first sighting by Rust Server History was on 26 October 2026.

Where is A Shockbyte x Discord Production Rust Server located?

There is no region published by A Shockbyte x Discord Production Rust Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 51.38.155.198:23108.

Wipe history

What does wipe day look like on A Shockbyte x Discord Production Rust Server?

1 players on average was the busiest its recent wipes drew. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on A Shockbyte x Discord Production Rust Server?

The record holds too few of A Shockbyte x Discord Production Rust Server's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 3 days 8 hours ago its current world was made.

Player counts

How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?

Over seven days of player hours, A Shockbyte x Discord Production Rust Server ranks #13,042, inside the top 59% of all ranked servers.

How busy is A Shockbyte x Discord Production Rust Server?

Against 125 slots, A Shockbyte x Discord Production Rust Server records 0 players right now. Stored history gives a seven-day average of 0 players and a peak of 2.

Rules and settings

What are the rules and settings on A Shockbyte x Discord Production Rust Server?

The name of A Shockbyte x Discord Production Rust Server carries no gather rate. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. PvP and raiding are enabled. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is active.

Which map does A Shockbyte x Discord Production Rust Server run?

A procedural map of size 1,500 with seed 50000 is what A Shockbyte x Discord Production Rust Server runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Joining the server

How do I join A Shockbyte x Discord Production Rust Server?

Entering client.connect 51.38.155.198:23108 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp125
Max players Slot count: 125.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.