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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 13,242Acc. 2026.13242

2x Modular Suite [TEST]

Rust server · in the archive since 21 September 2026

Offline 51.37.92.151:28015 checked 35d ago

2x moddedoxide
To visit
Players now 1/ 10
10% full
7-day average0peak –
Rank#13,242top 58%
Last wipe35d agoMon 21 Sep, 23:45 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k22 Sep23 Sep24 Sep26 Sep27 Sep28 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on 2x Modular Suite [TEST] mean?

These tags from 2x Modular Suite [TEST], read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include 2x Modular Suite [TEST]?

The Rust Server History lists that feature 2x Modular Suite [TEST] are: 2x Rust servers: the record and Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

The record

Which version of Rust does 2x Modular Suite [TEST] run?

Rust network protocol 2633 and build 164530 is the build 2x Modular Suite [TEST] runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is 2x Modular Suite [TEST] online, and how reliable is it?

Offline now, 2x Modular Suite [TEST] was last seen 35 days 18 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 21 September 2026.

Where is 2x Modular Suite [TEST] located?

You will find no region published by 2x Modular Suite [TEST]. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 51.37.92.151:28015 as the address.

Wipe record

What is the wipe schedule on 2x Modular Suite [TEST]?

The record holds too few of 2x Modular Suite [TEST]'s wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 35 days 19 hours ago its current world was made.

Player record

How does 2x Modular Suite [TEST] rank against other Rust servers?

Over seven days of player hours, 2x Modular Suite [TEST] ranks #13,242, inside the top 58% of all ranked servers.

How busy is 2x Modular Suite [TEST]?

The last sighting of 2x Modular Suite [TEST] in the live count was 35 days 18 hours ago; it is offline now.

Rules and settings

What are the rules and settings on 2x Modular Suite [TEST]?

2x gathering is what the name of 2x Modular Suite [TEST] records. At 8 players, the group limit matches the game's default. survival is the game mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does 2x Modular Suite [TEST] run?

Generated by the game, the map on 2x Modular Suite [TEST] is procedural.

How to join

How do I join 2x Modular Suite [TEST]?

Entering client.connect 51.37.92.151:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol Your game must run protocol 2633 to join.
cs164530
Build Build number: 164530.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.