Open every day, at every hour Admission free 11,667 servers and 45,556 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 13,853Acc. 2026.13853

Legion Network | Detroit US | Custom Map

Rust server, NA · in the archive since 21 October 2026

Offline NA 51.222.244.171:25575 checked 4h ago

moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak 1
Rank#13,853top 62% · #1414 in NA
Last wipe9d agoWed 21 Oct, 01:19 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123404:0012:0022:0006:0015:0023:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040004:0012:0022:0006:0015:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k21 Oct23 Oct25 Oct26 Oct28 Oct30 Oct

Top 62% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Legion Network | Detroit US | Custom Map mean?

These tags from Legion Network | Detroit US | Custom Map, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): North America is the region the server browser files it under. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Legion Network | Detroit US | Custom Map?

These Rust Server History lists include Legion Network | Detroit US | Custom Map: Modded Rust servers: the record and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server entry

Does Legion Network | Detroit US | Custom Map run smoothly?

201 server fps on average over the last 48 hours, never below 176. Buildings, deployables and everything else in the world came to as many as 98,262 entities. Memory use peaked at 4,111 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does Legion Network | Detroit US | Custom Map run?

On Linux, Legion Network | Detroit US | Custom Map runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.

Is Legion Network | Detroit US | Custom Map online, and how reliable is it?

Offline now, Legion Network | Detroit US | Custom Map was last seen 4 hours ago. The uptime it reports puts the last restart at about 6 days 21 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. 21 October 2026 is when Rust Server History first saw it.

Where is Legion Network | Detroit US | Custom Map located?

With its NA tag, Legion Network | Detroit US | Custom Map lists itself in North America. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 51.222.244.171:25575 as the address.

Wipe log

What is the wipe schedule on Legion Network | Detroit US | Custom Map?

Its rhythm is not yet clear: too few of Legion Network | Detroit US | Custom Map's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 9 days 1 hours ago its current world was made.

Player record

How does Legion Network | Detroit US | Custom Map rank against other Rust servers?

Legion Network | Detroit US | Custom Map takes #1,414 in North America on seven-day player hours, with #13,853 overall and a place in the top 62% of all ranked servers.

How busy is Legion Network | Detroit US | Custom Map?

No current count exists for Legion Network | Detroit US | Custom Map; it was last seen 4 hours ago. The seven-day average stands at 0 players; the peak is 1.

Map and rules

What are the rules and settings on Legion Network | Detroit US | Custom Map?

You will not find a gather rate in the name of Legion Network | Detroit US | Custom Map. At 8 players, the group limit matches the game's default. survival is the game mode, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does Legion Network | Detroit US | Custom Map run?

Generated by the game at size 4,000 with seed 1337, the map on Legion Network | Detroit US | Custom Map is procedural. One size and seed produce one map, which RustMaps can show you from this page. The name of the map reads: Custom Map.

How to join

How do I join Legion Network | Detroit US | Custom Map?

Press F1 in Rust to open the console, then enter client.connect 51.222.244.171:25575 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. You will find its website at https://discord.com/invite/jsSEd8JUn5.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

NA
North America North America is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.