The server's own banner, as it publishes it
Exhibit no. 1,587Acc. 2026.1587
[ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos
Rust server · in the archive since 28 September 2026
Online 51.210.222.116:28215 checked 9m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
28 Sep Now 29 Sep17:20 1 Oct17:53 · FW 15 Oct13:57
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 23:10 UTCAll times UTC.
The record of each wipe
-
Thu 15 Oct 202613:57 UTC14d ago
- Peak
- 15
- Crowd
- –
- Lasted
- running
- Players before
- 4
-
Thu 1 Oct 202617:53 UTC FW28d ago
- Peak
- 5
- Crowd
- held half
- Lasted
- 13.8 days
- Players before
- 0
-
Tue 29 Sep 202617:20 UTC30d ago
- Peak
- 2
- Crowd
- held half
- Lasted
- 2 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 15, 3 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 7% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos mean?
These tags from [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos, read by the game's server browser, are: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): The server holds 50 slots; ts20 (Group limit): The team cap is 20; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^p (PvE): The danger comes from the world, not other players; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?
These Rust Server History lists include [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos: Rust servers for new players, Modded Rust servers: the record, Rust PvE servers, on record and Rust servers with zombies in the name. These filters on the server list bring it up: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Server entry
Does [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos run smoothly?
30 server fps on average over the last 48 hours, never below 30. Buildings, deployables and everything else in the world came to as many as 179,764 entities. The highest memory use was 6,768 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos run?
On Linux, [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.
Is [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos online, and how reliable is it?
At this moment [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos is online. The uptime it reports puts the last restart at about 15 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. The first sighting by Rust Server History was on 28 September 2026.
Where is [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos located?
There is no region published by [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 51.210.222.116:28215.
Wipe log
What does wipe day look like on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?
At their busiest, its recent wipes drew an average of 7 players. At 3 hours after the latest wipe, the crowd reached its peak. Above half that peak until the next wipe it stayed in 100% of its recent wipes.
What is the wipe schedule on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?
There is no next wipe to predict on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 14 days 9 hours ago its current world was made.
Population
How does [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos rank against other Rust servers?
Over seven days of player hours, [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos ranks #1,587, inside the top 7% of all ranked servers.
How busy is [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?
Against 50 slots, [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos records 2 players right now. Stored history gives a seven-day average of 4 players and a peak of 12. The busiest hour of the last 48 was 22:00 UTC, averaging 11 players.
Rules and settings
What are the rules and settings on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?
No gather rate is stated in the name of [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos. You may play in groups of up to 20 players. Recorded as pve, with this note: no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running. The name vanilla is used here: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. The anti-cheat VAC from Valve is active.
Which map does [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos run?
Generated by the game at size 4,500 with seed 1337, the map on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map. Its map carries the name: ESP RUSTANOOBS PVE.
Joining the server
How do I join [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?
Press F1 in Rust to open the console, then enter client.connect 51.210.222.116:28215 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://discord.com/invite/G77FHayXCR is where its website is.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2635,^z,^y,^p,^v,gmvanilla,cs168909,ts20
Game
gmvanilla
mp50
ts20
v2635
cs168909
ptrak
$r?
Difficulty
^v
Gameplay
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.