Open every day, at every hour Admission free 11,764 servers and 70,199 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 1,587Acc. 2026.1587

[ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos

Rust server · in the archive since 28 September 2026

Online 51.210.222.116:28215 checked 9m ago

vanillamoddedcarbonpve
To visit
Players now 2/ 50
4% full
7-day average4peak 12
Rank#1,587top 7%
Last wipe14d agoThu 15 Oct, 13:57 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 23:10 UTCAll times UTC.

The record of each wipe

  1. Thu 15 Oct 202613:57 UTC14d ago
    Peak
    15
    Crowd
    –
    Lasted
    running
    Players before
    4
  2. Thu 1 Oct 202617:53 UTC FW28d ago
    Peak
    5
    Crowd
    held half
    Lasted
    13.8 days
    Players before
    0
  3. Tue 29 Sep 202617:20 UTC30d ago
    Peak
    2
    Crowd
    held half
    Lasted
    2 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7.9 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
7wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctTue 29 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 3 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0510152000:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

Folder 2

Server performance

01020304000:0009:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct17 Oct23 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos mean?

These tags from [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos, read by the game's server browser, are: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): The server holds 50 slots; ts20 (Group limit): The team cap is 20; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^p (PvE): The danger comes from the world, not other players; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?

These Rust Server History lists include [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos: Rust servers for new players, Modded Rust servers: the record, Rust PvE servers, on record and Rust servers with zombies in the name. These filters on the server list bring it up: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Server entry

Does [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos run smoothly?

30 server fps on average over the last 48 hours, never below 30. Buildings, deployables and everything else in the world came to as many as 179,764 entities. The highest memory use was 6,768 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos run?

On Linux, [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.

Is [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos online, and how reliable is it?

At this moment [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos is online. The uptime it reports puts the last restart at about 15 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. The first sighting by Rust Server History was on 28 September 2026.

Where is [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos located?

There is no region published by [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 51.210.222.116:28215.

Wipe log

What does wipe day look like on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?

At their busiest, its recent wipes drew an average of 7 players. At 3 hours after the latest wipe, the crowd reached its peak. Above half that peak until the next wipe it stayed in 100% of its recent wipes.

What is the wipe schedule on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?

There is no next wipe to predict on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 14 days 9 hours ago its current world was made.

Population

How does [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos rank against other Rust servers?

Over seven days of player hours, [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos ranks #1,587, inside the top 7% of all ranked servers.

How busy is [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?

Against 50 slots, [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos records 2 players right now. Stored history gives a seven-day average of 4 players and a peak of 12. The busiest hour of the last 48 was 22:00 UTC, averaging 11 players.

Rules and settings

What are the rules and settings on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?

No gather rate is stated in the name of [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos. You may play in groups of up to 20 players. Recorded as pve, with this note: no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running. The name vanilla is used here: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. The anti-cheat VAC from Valve is active.

Which map does [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos run?

Generated by the game at size 4,500 with seed 1337, the map on [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map. Its map carries the name: ESP RUSTANOOBS PVE.

Joining the server

How do I join [ESP] RUSTANOOBS PVE | Skill Tree | Zombies | Eventos?

Press F1 in Rust to open the console, then enter client.connect 51.210.222.116:28215 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://discord.com/invite/G77FHayXCR is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,^z,^y,^p,^v,gmvanilla,cs168909,ts20

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players The server holds 50 slots.
ts20
Group limit The team cap is 20.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.