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Exhibit no. 6,466Acc. 2026.6466

QUICK TEST

Rust server, EU · in the archive since 13 September 2026

Offline EU 51.195.88.143:20520 checked 4h ago

moddedoxide
To visit
Players now 0/ 200
0% full
7-day average0peak 3
Rank#6,466top 29% · #1931 in EU
Last wipe7d agoThu 22 Oct, 20:59 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 29 Oct 2026, 19:50 UTCAll times UTC.

The record of each wipe

  1. Thu 22 Oct 202620:59 UTC7d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sun 18 Oct 202618:42 UTC11d ago
    Peak
    2
    Crowd
    halved by day 1
    Lasted
    4.1 days
    Players before
    0
  3. Sun 18 Oct 202609:19 UTC11d ago
    Peak
    3
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0
  4. Sat 17 Oct 202619:04 UTC12d ago
    Peak
    3
    Crowd
    –
    Lasted
    0.6 days
    Players before
    0
  5. Sun 11 Oct 202608:47 UTC18d ago
    Peak
    1
    Crowd
    halved by day 2
    Lasted
    6.4 days
    Players before
    0
  6. Sat 3 Oct 202602:07 UTC26d ago
    Peak
    0
    Crowd
    –
    Lasted
    8.3 days
    Players before
    0
  7. Fri 25 Sep 202612:02 UTC34d ago
    Peak
    0
    Crowd
    –
    Lasted
    7.6 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.3 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1.5

The first 48 hours of its last wipes

Thu 22 OctSun 18 OctSun 18 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.511.5200:0022:0013:0015:0017:0019:00

Hourly average and peak, UTC.

Folder 2

Server performance

025507510000:0022:0013:0015:0017:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers, top 66% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on QUICK TEST mean?

The game's server browser reads these tags published by QUICK TEST: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): Slot count: 200; ts40 (Group limit): The team cap is 40; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): The server browser lists it under Europe. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include QUICK TEST?

The Rust Server History lists that feature QUICK TEST are: European Rust servers and Modded Rust servers: the record. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The record

Does QUICK TEST run smoothly?

64 server fps on average over the last 48 hours, never below 55. Buildings, deployables and everything else in the world came to as many as 45,710 entities. The highest memory use was 3,166 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does QUICK TEST run?

Rust network protocol 2635 and build 168909 is the build QUICK TEST runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is QUICK TEST online, and how reliable is it?

QUICK TEST was last seen 4 hours ago and is offline right now. About 5 hours ago is when it last restarted, judged by the uptime it reports. It was up for 148 of 168 hours in the last 7 full days, 88% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is QUICK TEST located?

In Europe, QUICK TEST lists itself with its EU tag. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 51.195.88.143:20520.

Wipe record

What does wipe day look like on QUICK TEST?

2 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1.5 it fell below half in the wipes where it did not hold.

What is the wipe schedule on QUICK TEST?

There is no next wipe to predict on QUICK TEST, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 7 days 2 hours ago its current world was made.

Population

How does QUICK TEST rank against other Rust servers?

QUICK TEST takes #1,931 in Europe on seven-day player hours, with #6,466 overall and a place in the top 29% of all ranked servers.

How busy is QUICK TEST?

QUICK TEST is offline at present, having last been seen 4 hours ago. The seven-day average stands at 0 players; the peak is 3. An average of 2 players at 15:00 UTC made that the busiest hour of the last 48.

Rules, map

What are the rules and settings on QUICK TEST?

The name of QUICK TEST carries no gather rate. No group may exceed 40 players. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does QUICK TEST run?

Generated by the game at size 3,500 with seed 2110746573, the map on QUICK TEST is procedural. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join QUICK TEST?

Entering client.connect 51.195.88.143:20520 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. You will find its website at https://discord.com/invite/quickrust.

The label explained

Server tags

What each tag this server publishes means.

Published as mp200,ptrak,$r?,v2635,EU,gmrust,cs168909,ts40,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players Slot count: 200.
ts40
Group limit The team cap is 40.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.