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Exhibit no. 15,318Acc. 2026.15318

Trinity Rust

Rust server, EU · in the archive since 13 September 2026

Online EU 51.195.63.11:20500 checked 10m ago

weekly wipes vanillamoddedcarbon
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#15,318top 69% · #2558 in EU
Last wipe25d agoSat 3 Oct, 15:06 UTC · weekly schedule
Next wipe2d 2hSat 31 Oct, 15:06 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 12:40 UTCAll times UTC.

The record of each wipe

  1. Sat 3 Oct 202615:06 UTC25d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 17 Sep 202614:47 UTC41d ago
    Peak
    0
    Crowd
    –
    Lasted
    16 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 15:06 UTC, in 2d 2h. Its weekly schedule tag · low confidence

16 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

Coming wipes

  1. 2d 2hSat 31 Oct, 15:06 UTC
  2. 7d 6hThu 5 Nov, 19:00 UTCFW
  3. 9d 2hSat 7 Nov, 15:06 UTC
  4. 16d 2hSat 14 Nov, 15:06 UTC
  5. 23d 2hSat 21 Nov, 15:06 UTC
  6. 30d 2hSat 28 Nov, 15:06 UTC
  7. 35d 6hThu 3 Dec, 19:00 UTCFW
  8. 37d 2hSat 5 Dec, 15:06 UTC

The first 48 hours of its last wipes

Sat 3 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Trinity Rust mean?

You can see the tags Trinity Rust publishes, read by the game's server browser: gmvanilla (Game mode): The mode here is vanilla survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^w (Weekly): Wipes fall every week; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here; EU (Europe): Its entry in the server browser sits under Europe. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Trinity Rust?

These Rust Server History lists include Trinity Rust: European Rust servers and Modded Rust servers: the record. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.

Server entry

Does Trinity Rust run smoothly?

Across the last 48 hours it averaged 254 server fps; the low was 219. Buildings, deployables and everything else in the world came to as many as 3,191 entities. The highest memory use was 3,409 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does Trinity Rust run?

On Linux, Trinity Rust runs Rust network protocol 2634 and build 167781. The protocol must match to join, and Steam handles that update.

Is Trinity Rust online, and how reliable is it?

Trinity Rust is listed as online now. About 7 days ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is Trinity Rust located?

With its EU tag, Trinity Rust lists itself in Europe. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 51.195.63.11:20500 as the address.

Wipe record

What does wipe day look like on Trinity Rust?

0 players on average was the busiest its recent wipes drew. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on Trinity Rust?

Its schedule cannot be confirmed from the record, too few of Trinity Rust's wipes being on record, so the prediction follows its tag. Due on Saturday 31 October at 15:06 UTC is its next wipe. 25 days 21 hours ago its current world was made. The tags list a weekly wipe schedule.

Player counts

How does Trinity Rust rank against other Rust servers?

Trinity Rust ranks #15,318 on seven-day player hours: top 69% overall and #2,558 in Europe.

How busy is Trinity Rust?

Of its 100 slots, Trinity Rust currently has 0 filled. An average of 0 players is recorded across the last seven days.

Rules and settings

What are the rules and settings on Trinity Rust?

The name of Trinity Rust carries no gather rate. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. The name vanilla is used here: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. VAC from Valve is switched on.

Which map does Trinity Rust run?

Seed 571345021, size 1,024: such is the procedural map Trinity Rust runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map. Its map carries the name: CraggyIsland.

Joining the server

How do I join Trinity Rust?

Entering client.connect 51.195.63.11:20500 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. You will find its website at https://hosting.alkad.org/.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp100
Max players Slot count: 100.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly Wipes fall every week.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon here.

Region

EU
Europe Its entry in the server browser sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.