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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 14,533Acc. 2026.14533

[EU] ACCLUSTER.NET > Season 11

Rust server, EU · in the archive since 13 September 2026

Online EU 51.195.60.114:28015 checked 12m ago

quad monthly wipes softcore
To visit
Players now 0/ 150
0% full
7-day average0peak 1
Rank#14,533top 65% · #2471 in EU
Last wipe28d agoThu 1 Oct, 17:33 UTC · monthly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 18:10 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202617:33 UTC FW28d ago
    Peak
    4
    Crowd
    –
    Lasted
    running
    Players before
    3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

4wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 35d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 24 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 65% of all ranked servers, top 84% in EU, and #591 of the quad servers (top 71%). Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on [EU] ACCLUSTER.NET > Season 11 mean?

These tags from [EU] ACCLUSTER.NET > Season 11, read by the game's server browser, are: gmsoftcore (Game mode): This server runs softcore, the easier ruleset; mp150 (Max players): 150 slots are set on this server; ts4 (Group limit): A team may hold no more than 4; v2635 (Protocol): Your game must run protocol 2635 to join; cs169070 (Build): The game build is 169070; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; EU (Europe): The server browser lists it under Europe. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include [EU] ACCLUSTER.NET > Season 11?

These Rust Server History lists include [EU] ACCLUSTER.NET > Season 11: European Rust servers and Rust community servers. It appears under these filters on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Server tag: Monthly ^m; Group limit: Quad; Wipe schedule: Monthly.

The record

Does [EU] ACCLUSTER.NET > Season 11 run smoothly?

Averaged over the last 48 hours: 109 server fps, with 94 the lowest. Buildings, deployables and everything else in the world came to as many as 90,000 entities. Memory use peaked at 2,104 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does [EU] ACCLUSTER.NET > Season 11 run?

The recorded build for [EU] ACCLUSTER.NET > Season 11 is Rust network protocol 2635 and build 169070 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is [EU] ACCLUSTER.NET > Season 11 online, and how reliable is it?

The live count shows [EU] ACCLUSTER.NET > Season 11 online right now. Going by its reported uptime, it restarted about 13 hours ago. 151 of 168 hours, or 90% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.

Where is [EU] ACCLUSTER.NET > Season 11 located?

In Europe, [EU] ACCLUSTER.NET > Season 11 lists itself with its EU tag. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 51.195.60.114:28015.

Wipe history

What does wipe day look like on [EU] ACCLUSTER.NET > Season 11?

An average peak of 4 players was drawn by its recent wipes. 24 hours into the latest wipe the crowd peaked.

What is the wipe schedule on [EU] ACCLUSTER.NET > Season 11?

[EU] ACCLUSTER.NET > Season 11 wipes with the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 28 days ago its current world was made. Its tags carry a monthly wipe schedule.

Population

How does [EU] ACCLUSTER.NET > Season 11 rank against other Rust servers?

[EU] ACCLUSTER.NET > Season 11 takes #2,471 in Europe on seven-day player hours, with #14,533 overall and a place in the top 65% of all ranked servers. Ranked against other quad servers, it stands at #591.

How busy is [EU] ACCLUSTER.NET > Season 11?

Against 150 slots, [EU] ACCLUSTER.NET > Season 11 records 0 players right now. Stored history gives a seven-day average of 0 players and a peak of 1. An average of 0 players at 16:00 UTC made that the busiest hour of the last 48.

Rules, map

What are the rules and settings on [EU] ACCLUSTER.NET > Season 11?

No gather rate is stated in the name of [EU] ACCLUSTER.NET > Season 11. A group may hold 4 players at most (quad). softcore is the game mode, Facepunch's gentler mode, where you retain some loot. Fighting and raiding between players are permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is active.

Which map does [EU] ACCLUSTER.NET > Season 11 run?

Seed 1788260789, size 4,000: such is the procedural map [EU] ACCLUSTER.NET > Season 11 runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map. The name of the map reads: Custom Map.

Join record

How do I join [EU] ACCLUSTER.NET > Season 11?

Press F1 in Rust to open the console, then enter client.connect 51.195.60.114:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://accluster.net/rust/ is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp150,ptrak,$r?,v2635,^m,EU,gmsoftcore,cs169070,ts4

Game

gmsoftcore
Game mode This server runs softcore, the easier ruleset.
mp150
Max players 150 slots are set on this server.
ts4
Group limit A team may hold no more than 4.
v2635
Protocol Your game must run protocol 2635 to join.
cs169070
Build The game build is 169070.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly On a monthly schedule the server wipes with Facepunch's force wipe.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.