Open every day, at every hour Admission free 11,745 servers and 55,760 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 3,305Acc. 2026.3305

[ITA] CyberRust (RP)

Rust server, EU · in the archive since 29 September 2026

Online EU 51.195.4.98:50065 checked 7m ago

quad moddedcarbon
To visit
Players now 1/ 40
2% full
7-day average1peak 3
Rank#3,305top 15% · #1248 in EU
Last wipe26d agoSat 3 Oct, 14:42 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 30 Oct 2026, 01:12 UTCAll times UTC.

The record of each wipe

  1. Sat 3 Oct 202614:42 UTC26d ago
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Thu 1 Oct 202618:25 UTC FW28d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.8 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.8 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 3 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.511.5202:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Folder 2

Server performance

025507510002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k29 Sep5 Oct11 Oct18 Oct24 Oct30 Oct

Top 15% of all ranked servers, top 43% in EU, and #214 of the quad servers (top 26%). Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on [ITA] CyberRust (RP) mean?

You can see the tags [ITA] CyberRust (RP) publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): The server holds 40 slots; ts4 (Group limit): The team cap is 4; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^r (Roleplay): Roleplay is the format here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here; EU (Europe): Its entry in the server browser sits under Europe. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include [ITA] CyberRust (RP)?

The Rust Server History lists that feature [ITA] CyberRust (RP) are: European Rust servers, Modded Rust servers: the record and Rust roleplay servers on record. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Roleplay ^r, Modded ^z and Carbon ^y; Group limit: Quad.

Server record

Does [ITA] CyberRust (RP) run smoothly?

75 server fps on average over the last 48 hours, never below 54. Buildings, deployables and everything else in the world came to as many as 123,795 entities. The highest memory use was 4,171 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does [ITA] CyberRust (RP) run?

On Linux, [ITA] CyberRust (RP) runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.

Is [ITA] CyberRust (RP) online, and how reliable is it?

At this moment [ITA] CyberRust (RP) is online. The uptime it reports puts the last restart at about 19 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. 29 September 2026 is when Rust Server History first saw it.

Where is [ITA] CyberRust (RP) located?

The EU tag is how [ITA] CyberRust (RP) lists itself in Europe. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 51.195.4.98:50065.

Wipe record

What does wipe day look like on [ITA] CyberRust (RP)?

An average peak of 2 players was drawn by its recent wipes. 27 hours into the latest wipe the crowd peaked.

What is the wipe schedule on [ITA] CyberRust (RP)?

Its rhythm is not yet clear: too few of [ITA] CyberRust (RP)'s wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 26 days 10 hours ago its current world was made.

Population

How does [ITA] CyberRust (RP) rank against other Rust servers?

[ITA] CyberRust (RP) takes #1,248 in Europe on seven-day player hours, with #3,305 overall and a place in the top 15% of all ranked servers. Within its group of quad servers, this entry ranks #214.

How busy is [ITA] CyberRust (RP)?

Against 40 slots, [ITA] CyberRust (RP) records 1 players right now. Stored history gives a seven-day average of 1 players and a peak of 3. Stored history puts the busiest hour of the past 48 at 17:00 UTC, averaging 2 players.

Rules, map

What are the rules and settings on [ITA] CyberRust (RP)?

No gather rate is stated in the name of [ITA] CyberRust (RP). You may join a group of up to 4 players (quad). Under game mode, the entry reads roleplay, towns and jobs, with rules for roleplay. Under Modded in the server browser, the game is changed by plugins or settings. Carbon plugins are running. The anti-cheat VAC from Valve is active.

Which map does [ITA] CyberRust (RP) run?

Seed 2122343034, size 4,500: such is the procedural map [ITA] CyberRust (RP) runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join [ITA] CyberRust (RP)?

Press F1 in Rust to open the console, then enter client.connect 51.195.4.98:50065 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. You will find its website at https://discord.com/invite/EaKBYNfbRR.

The label explained

Server tags

What each tag this server publishes means.

Published as mp40,ptrak,$r?,v2635,^z,^y,^r,EU,gmrust,cs168909,ts4

Game

gmrust
Game mode This server runs standard Rust survival.
mp40
Max players The server holds 40 slots.
ts4
Group limit The team cap is 4.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Gameplay

^r
Roleplay Roleplay is the format here.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugins run through Carbon here.

Region

EU
Europe Its entry in the server browser sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.