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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,289Acc. 2026.15289

[EU]RustForLife-Vanilla

Rust server · in the archive since 17 October 2026

Offline 51.178.16.237:28015 checked 1d ago

To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#15,289top 69%
Last wipe12d agoSat 17 Oct, 15:27 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123420:0021:0022:0023:0000:0001:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608020:0021:0022:0023:0000:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on [EU]RustForLife-Vanilla mean?

The game's server browser reads these tags published by [EU]RustForLife-Vanilla: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include [EU]RustForLife-Vanilla?

The Rust Server History lists that feature [EU]RustForLife-Vanilla are: European Rust servers and Rust community servers. It appears under these filters on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The record

Does [EU]RustForLife-Vanilla run smoothly?

Across the last 48 hours it averaged 54 server fps; the low was 45. Buildings, deployables and everything else in the world came to as many as 121,878 entities. The highest memory use was 4,018 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does [EU]RustForLife-Vanilla run?

Rust network protocol 2635 and build 168909 is the build [EU]RustForLife-Vanilla runs, on Linux. The protocol must match to join, and Steam handles that update.

Is [EU]RustForLife-Vanilla online, and how reliable is it?

[EU]RustForLife-Vanilla was last seen 41 hours ago and is offline right now. About 2 days 12 hours ago is when it last restarted, judged by the uptime it reports. It was up for 96 of 168 hours in the last 7 full days, 57% of the time. The first sighting by Rust Server History was on 17 October 2026.

Where is [EU]RustForLife-Vanilla located?

No region tag is published by [EU]RustForLife-Vanilla, but its name points to Europe. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 51.178.16.237:28015.

Wipe record

What is the wipe schedule on [EU]RustForLife-Vanilla?

The record holds too few of [EU]RustForLife-Vanilla's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 12 days 3 hours ago, the current world is what it runs now.

Population

How does [EU]RustForLife-Vanilla rank against other Rust servers?

The last seven days of player hours place [EU]RustForLife-Vanilla at #15,289, among the top 69% of all ranked servers.

How busy is [EU]RustForLife-Vanilla?

[EU]RustForLife-Vanilla is offline at present, having last been seen 41 hours ago. An average of 0 players is recorded across the last seven days.

Rules, map

What are the rules and settings on [EU]RustForLife-Vanilla?

You will not find a gather rate in the name of [EU]RustForLife-Vanilla. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. PvP and raiding are enabled. The Community section of the server browser carries it. VAC from Valve is switched on.

Which map does [EU]RustForLife-Vanilla run?

Generated by the game at size 4,500 with seed 1012528887, the map on [EU]RustForLife-Vanilla is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.

Joining the server

How do I join [EU]RustForLife-Vanilla?

Press F1 in Rust to open the console, then enter client.connect 51.178.16.237:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.