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Exhibit no. 1,869Acc. 2026.1869

[AU] Galaxy One Grid • 5x Solo/Duo

Rust server, OC · in the archive since 13 September 2026

Online OC 51.161.218.81:25600 checked 10m ago

5x duo biweekly wipes vanillamoddedcarbon
To visit
Players now 1/ 120
1% full
7-day average3peak 14
Rank#1,869top 8% · #49 in OC
Last wipe2d agoTue 27 Oct, 04:57 UTC · biweekly schedule
Next wipe1d 4hSat 31 Oct, 05:05 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 30 Oct 2026, 00:10 UTCAll times UTC.

The record of each wipe

  1. Tue 27 Oct 202604:41 UTC2d ago
    Peak
    14
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Sat 24 Oct 202605:05 UTC5d ago
    Peak
    14
    Crowd
    held half
    Lasted
    3 days
    Players before
    0
  3. Tue 20 Oct 202604:53 UTC9d ago
    Peak
    8
    Crowd
    halved by day 3
    Lasted
    4 days
    Players before
    0
  4. Sat 17 Oct 202604:54 UTC12d ago
    Peak
    11
    Crowd
    halved by day 1
    Lasted
    3 days
    Players before
    0
  5. Tue 13 Oct 202604:53 UTC16d ago
    Peak
    12
    Crowd
    halved by day 1
    Lasted
    4 days
    Players before
    1
  6. Sat 10 Oct 202604:51 UTC19d ago
    Peak
    13
    Crowd
    halved by day 2
    Lasted
    3 days
    Players before
    1
  7. Tue 6 Oct 202604:59 UTC23d ago
    Peak
    16
    Crowd
    halved by day 3
    Lasted
    4 days
    Players before
    0
  8. Sat 3 Oct 202604:45 UTC26d ago
    Peak
    10
    Crowd
    halved by day 2
    Lasted
    3 days
    Players before
    2
  9. Thu 1 Oct 202618:09 UTC FW28d ago
    Peak
    10
    Crowd
    –
    Lasted
    1.4 days
    Players before
    0
  10. Tue 29 Sep 202604:50 UTC30d ago
    Peak
    22
    Crowd
    halved by day 1
    Lasted
    2.6 days
    Players before
    2
Open the archive box: 3 earlier wipes
  1. Sat 26 Sep 202603:34 UTC33d ago
    Peak
    15
    Crowd
    halved by day 2
    Lasted
    3.1 days
    Players before
    1
  2. Tue 22 Sep 202604:54 UTC37d ago
    Peak
    6
    Crowd
    held half
    Lasted
    3.9 days
    Players before
    0
  3. Tue 15 Sep 202604:58 UTC44d ago
    Peak
    5
    Crowd
    halved by day 1
    Lasted
    7 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

fixed weekdays

Next wipe Saturday 31 October, 05:05 UTC, in 1d 4h. Every Tuesday at 04:41 and every Saturday at 05:05 UTC · high confidence

3.5 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
12wipe-day peakplayers, last three wipes
20%crowd heldelse halves by day 1.5

Coming wipes

  1. 1d 4hSat 31 Oct, 05:05 UTC
  2. 4d 4hTue 3 Nov, 04:41 UTC
  3. 6d 18hThu 5 Nov, 19:00 UTCFW
  4. 8d 4hSat 7 Nov, 05:05 UTC
  5. 11d 4hTue 10 Nov, 04:41 UTC
  6. 15d 4hSat 14 Nov, 05:05 UTC
  7. 18d 4hTue 17 Nov, 04:41 UTC
  8. 22d 4hSat 21 Nov, 05:05 UTC

The first 48 hours of its last wipes

Tue 27 OctSat 24 OctTue 20 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 29 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0510152001:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020001:0010:0020:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 8% of all ranked servers, top 23% in OC, and #129 of the duo servers (top 30%). Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on [AU] Galaxy One Grid • 5x Solo/Duo mean?

These tags from [AU] Galaxy One Grid • 5x Solo/Duo, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp120 (Max players): Slot count: 120; ts2 (Group limit): The team cap is 2; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^b (Biweekly): A wipe every fortnight; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use; OC (Oceania): Its entry in the server browser sits under Oceania. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include [AU] Galaxy One Grid • 5x Solo/Duo?

These Rust Server History lists include [AU] Galaxy One Grid • 5x Solo/Duo: 5x Rust servers, Oceania Rust servers on record, Duo Rust servers and Modded Rust servers: the record. These filters on the server list bring it up: Region: Oceania; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Every two weeks; Last wipe: In the last 3 days; Gather rate: 5x.

Server entry

Does [AU] Galaxy One Grid • 5x Solo/Duo run smoothly?

120 server fps on average over the last 48 hours, never below 120. Buildings, deployables and everything else in the world came to as many as 19,847 entities. Up to 2,291 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does [AU] Galaxy One Grid • 5x Solo/Duo run?

The recorded build for [AU] Galaxy One Grid • 5x Solo/Duo is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is [AU] Galaxy One Grid • 5x Solo/Duo online, and how reliable is it?

At this moment [AU] Galaxy One Grid • 5x Solo/Duo is online. The uptime it reports puts the last restart at about 2 days 17 hours ago. It was up for 143 of 168 hours in the last 7 full days, 85% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is [AU] Galaxy One Grid • 5x Solo/Duo located?

With its OC tag, [AU] Galaxy One Grid • 5x Solo/Duo lists itself in Oceania. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 51.161.218.81:25600 as the address.

Wipe log

What does wipe day look like on [AU] Galaxy One Grid • 5x Solo/Duo?

12 players on average was the busiest its recent wipes drew. At 29 hours after the latest wipe, the crowd reached its peak. Above half that peak until the next wipe it stayed in 20% of its recent wipes. By day 1.5 the crowd fell to below half when it did not hold.

What is the wipe schedule on [AU] Galaxy One Grid • 5x Solo/Duo?

A every Tuesday at 04:41 and every Saturday at 05:05 UTC rhythm governs the wipes on [AU] Galaxy One Grid • 5x Solo/Duo. Due on Saturday 31 October at 05:05 UTC is its next wipe. 2 days 19 hours ago its current world was made. Its tags carry a wipe schedule of every two weeks.

Player counts

How does [AU] Galaxy One Grid • 5x Solo/Duo rank against other Rust servers?

[AU] Galaxy One Grid • 5x Solo/Duo ranks #1,869 on seven-day player hours: top 8% overall and #49 in Oceania. Within its group of duo servers, this entry ranks #129.

How busy is [AU] Galaxy One Grid • 5x Solo/Duo?

Against 120 slots, [AU] Galaxy One Grid • 5x Solo/Duo records 1 players right now. The seven-day average stands at 3 players; the peak is 14. An average of 11 players at 08:00 UTC made that the busiest hour of the last 48.

Rules, map

What are the rules and settings on [AU] Galaxy One Grid • 5x Solo/Duo?

You can read a 5x gather rate in the name of [AU] Galaxy One Grid • 5x Solo/Duo. You may join a group of up to 2 players (duo). Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. Vanilla is its own description: facepunch's release, unchanged: rates, kits and rules stand as shipped. VAC from Valve is switched on.

Which map does [AU] Galaxy One Grid • 5x Solo/Duo run?

Generated by the game at size 1,500 with seed 1337, the map on [AU] Galaxy One Grid • 5x Solo/Duo is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map. Under map name, the entry reads: 「Wipes Tuesday & Saturday」.

Join record

How do I join [AU] Galaxy One Grid • 5x Solo/Duo?

Press F1 in Rust to open the console, then enter client.connect 51.161.218.81:25600 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://discord.com/invite/xygKMzC8kr is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp120,ptrak,$r?,v2635,^z,^y,^b,^v,OC,gmrust,cs168909,ts2

Game

gmrust
Game mode The game mode is standard Rust survival.
mp120
Max players Slot count: 120.
ts2
Group limit The team cap is 2.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly A wipe every fortnight.

Difficulty

^v
Vanilla Facepunch's release, unchanged: rates, kits and rules stand as shipped.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is the plugin framework in use.

Region

OC
Oceania Its entry in the server browser sits under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.