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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,874Acc. 2026.15874

[AU/NZ] Fusion - One Grid

Rust server · in the archive since 30 September 2026

Offline 51.161.198.14:5001 checked 20d ago

moddedoxide
To visit
Players now 0/ 75
0% full
7-day average0peak –
Rank#15,874top 72%
Last wipe27d agoFri 2 Oct, 21:53 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 9 Oct 2026, 06:35 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202621:53 UTC27d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Wed 30 Sep 202612:00 UTC29d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    2.4 days
    Players before
    0
  3. Wed 30 Sep 202604:50 UTC29d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.4 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Fri 2 OctWed 30 SepWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct10 Oct13 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on [AU/NZ] Fusion - One Grid mean?

These tags from [AU/NZ] Fusion - One Grid, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): 75 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166586 (Build): Build number: 166586; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include [AU/NZ] Fusion - One Grid?

The Rust Server History lists that feature [AU/NZ] Fusion - One Grid are: Oceania Rust servers on record and Modded Rust servers: the record. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does [AU/NZ] Fusion - One Grid run?

On Linux, [AU/NZ] Fusion - One Grid runs Rust network protocol 2634 and build 166586. Steam updates your game for you; joining needs the same protocol.

Is [AU/NZ] Fusion - One Grid online, and how reliable is it?

Offline now, [AU/NZ] Fusion - One Grid was last seen 20 days 15 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 30 September 2026.

Where is [AU/NZ] Fusion - One Grid located?

Its name points to Oceania, though [AU/NZ] Fusion - One Grid publishes no region tag. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 51.161.198.14:5001.

Wipe log

What does wipe day look like on [AU/NZ] Fusion - One Grid?

At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. Above half that peak until the next wipe it stayed in 0% of its recent wipes. The fall below half came by day 1 in those wipes where it didn't hold.

What is the wipe schedule on [AU/NZ] Fusion - One Grid?

There is no next wipe to predict on [AU/NZ] Fusion - One Grid, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 27 days ago, the current world is what it runs now.

Population

How does [AU/NZ] Fusion - One Grid rank against other Rust servers?

The last seven days of player hours place [AU/NZ] Fusion - One Grid at #15,874, among the top 72% of all ranked servers.

How busy is [AU/NZ] Fusion - One Grid?

The last sighting of [AU/NZ] Fusion - One Grid in the live count was 20 days 15 hours ago; it is offline now.

Rules and settings

What are the rules and settings on [AU/NZ] Fusion - One Grid?

No gather rate is stated in the name of [AU/NZ] Fusion - One Grid. No group may exceed 8 players, the default set by the game. survival is the game mode, gathering, building and raiding: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. VAC from Valve is switched on.

Which map does [AU/NZ] Fusion - One Grid run?

Generated by the game at size 1,500 with seed 1337, the map on [AU/NZ] Fusion - One Grid is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map. Under map name, the entry reads: Custom Map.

How to join

How do I join [AU/NZ] Fusion - One Grid?

Entering client.connect 51.161.198.14:5001 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. You will find its website at https://guavahost.com/.

The label explained

Server tags

What each tag this server publishes means.

Published as mp75,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp75
Max players 75 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166586
Build Build number: 166586.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.