This server publishes no banner
Exhibit no. 15,284Acc. 2026.15284
ILGaming Rust
Rust server · in the archive since 23 October 2026
Online 50.34.44.21:40010 checked 13m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, and #616 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on ILGaming Rust mean?
The game's server browser reads these tags published by ILGaming Rust: gmsoftcore (Game mode): The ruleset is softcore, an easier one; mp50 (Max players): The server holds 50 slots; ts4 (Group limit): The team cap is 4; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include ILGaming Rust?
The Rust Server History lists that feature ILGaming Rust are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
Server record
Does ILGaming Rust run smoothly?
Averaged over the last 48 hours: 17 server fps, with 7 the lowest. As many as 68,498 entities were in the world: buildings, deployables and the rest. Up to 2,863 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does ILGaming Rust run?
Rust network protocol 2635 and build 168909 is the build ILGaming Rust runs, on Linux. Steam updates your game for you; joining needs the same protocol.
Is ILGaming Rust online, and how reliable is it?
ILGaming Rust is listed as online now. Going by its reported uptime, it restarted about 6 days 3 hours ago. Of 144 hours in the last 6 full days, 143 were up: 99% of the time. The first sighting by Rust Server History was on 23 October 2026.
Where is ILGaming Rust located?
No region is published by ILGaming Rust. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 50.34.44.21:40010.
Wipe log
What is the wipe schedule on ILGaming Rust?
The rhythm of ILGaming Rust cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 26 days 22 hours ago.
Population
How does ILGaming Rust rank against other Rust servers?
The last seven days of player hours place ILGaming Rust at #15,284, among the top 69% of all ranked servers. Within its group of quad servers, this entry ranks #616.
How busy is ILGaming Rust?
Against 50 slots, ILGaming Rust records 0 players right now. Stored history gives a seven-day average of 0 players.
Rules and settings
What are the rules and settings on ILGaming Rust?
You will not find a gather rate in the name of ILGaming Rust. A group may hold 4 players at most (quad). Under game mode, the entry reads softcore, Facepunch's gentler mode, where you retain some loot. You may fight and raid other players. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.
Which map does ILGaming Rust run?
A procedural map of size 3,500 with seed 569563 is what ILGaming Rust runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.
Join record
How do I join ILGaming Rust?
Enter client.connect 50.34.44.21:40010 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4
Game
gmsoftcore
mp50
ts4
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.