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Exhibit no. 13,597Acc. 2026.13597

GatorLand

Rust server · in the archive since 13 September 2026

Offline 50.115.8.14:25347 checked 19d ago

teams off hardcore
To visit
Players now 1/ 40
2% full
7-day average0peak –
Rank#13,597top 62%
Last wipe21d agoThu 8 Oct, 18:34 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 10 Oct 2026, 07:15 UTCAll times UTC.

The record of each wipe

  1. Thu 8 Oct 202618:34 UTC21d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 1 Oct 202618:45 UTC FW28d ago
    Peak
    2
    Crowd
    held half
    Lasted
    7 days
    Players before
    0
  3. Mon 21 Sep 202623:48 UTC38d ago
    Peak
    3
    Crowd
    halved by day 2
    Lasted
    9.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.4 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctMon 21 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on GatorLand mean?

These tags from GatorLand, read by the game's server browser, are: gmhardcore (Game mode): A harsher ruleset, hardcore, applies here; mp40 (Max players): The server holds 40 slots; ts0 (Group limit): Team play is off here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167231 (Build): Build number: 167231; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include GatorLand?

These Rust Server History lists include GatorLand: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.

Server entry

Which version of Rust does GatorLand run?

Rust network protocol 2634 and build 167231 is the build GatorLand runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is GatorLand online, and how reliable is it?

The record shows GatorLand offline at this moment, last seen 19 days 19 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is GatorLand located?

There is no region published by GatorLand. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 50.115.8.14:25347 as the address.

Wipe log

What does wipe day look like on GatorLand?

An average peak of 2 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked. Half that peak was held until the next wipe in 50% of its recent wipes. By day 2 the crowd fell to below half when it did not hold.

What is the wipe schedule on GatorLand?

No next wipe can be predicted: GatorLand wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 21 days 8 hours ago, the current world is what it runs now.

Player record

How does GatorLand rank against other Rust servers?

Player hours over the last seven days put GatorLand at #13,597: a place in the top 62% of all ranked servers.

How busy is GatorLand?

GatorLand is offline at present, having last been seen 19 days 19 hours ago.

Rules and settings

What are the rules and settings on GatorLand?

The name of GatorLand carries no gather rate. No group limit is recorded. Recorded as hardcore, with this note: Facepunch's mode at its hardest. You may fight and raid other players. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is active.

Which map does GatorLand run?

Size 4,011: the map on GatorLand is procedural and generated by the game.

Joining the server

How do I join GatorLand?

Press F1 in Rust to open the console, then enter client.connect 50.115.8.14:25347 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp40,ptrak,$r?,v2634,gmhardcore,cs167231,ts0

Game

gmhardcore
Game mode A harsher ruleset, hardcore, applies here.
mp40
Max players The server holds 40 slots.
ts0
Group limit Team play is off here.
v2634
Protocol Your game must run protocol 2634 to join.
cs167231
Build Build number: 167231.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.