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Exhibit no. 15,335Acc. 2026.15335

glg_rust_vanilla

Rust server · in the archive since 13 September 2026

Online 50.106.4.98:28015 checked 13m ago

To visit
Players now 0/ ?
7-day average0peak –
Rank#15,335top 69%
Last wipe254d agoTue 17 Feb, 03:31 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on glg_rust_vanilla mean?

You can see the tags glg_rust_vanilla publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): Slot count: 0; ts8 (Group limit): The default cap of 8 per team applies here; v2621 (Protocol): To join, your game has to be on protocol 2621; cs143062 (Build): The game build is 143062; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include glg_rust_vanilla?

The Rust Server History lists that feature glg_rust_vanilla are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Does glg_rust_vanilla run smoothly?

Averaged over the last 48 hours: 207 server fps, with 158 the lowest. As many as 76,962 entities were in the world: buildings, deployables and the rest. The highest memory use was 2,804 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does glg_rust_vanilla run?

Rust network protocol 2621 and build 143062 is the build glg_rust_vanilla runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is glg_rust_vanilla online, and how reliable is it?

The live count shows glg_rust_vanilla online right now. Going by its reported uptime, it restarted about 7 days 1 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.

Where is glg_rust_vanilla located?

There is no region published by glg_rust_vanilla. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 50.106.4.98:28015.

Wipe record

What is the wipe schedule on glg_rust_vanilla?

The record holds too few of glg_rust_vanilla's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 254 days 10 hours ago, the current world is what it runs now.

Player counts

How does glg_rust_vanilla rank against other Rust servers?

Over seven days of player hours, glg_rust_vanilla ranks #15,335, inside the top 69% of all ranked servers.

How busy is glg_rust_vanilla?

The live count for glg_rust_vanilla stands at 0 players. An average of 0 players is recorded across the last seven days.

Map and rules

What are the rules and settings on glg_rust_vanilla?

The name of glg_rust_vanilla carries no gather rate. At 8 players, the group limit matches the game's default. survival is the game mode, the usual game, with gathering, building and raiding. You may fight and raid other players. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is active.

Which map does glg_rust_vanilla run?

A procedural map of size 3,500 with seed 679104 is what glg_rust_vanilla runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

How to join

How do I join glg_rust_vanilla?

Enter client.connect 50.106.4.98:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp0,ptrak,$r?,v2621,gmrust,cs143062,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players Slot count: 0.
ts8
Group limit The default cap of 8 per team applies here.
v2621
Protocol To join, your game has to be on protocol 2621.
cs143062
Build The game build is 143062.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.