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Exhibit no. 15,388Acc. 2026.15388

runonflux.io

Rust server · in the archive since 1 October 2026

Online 5.9.88.136:28017 checked 7m ago

To visit
Players now 0/ 500
0% full
7-day average0peak –
Rank#15,388top 70%
Last wipe390d agoThu 2 Oct, 18:23 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k1 Oct6 Oct11 Oct17 Oct22 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on runonflux.io mean?

You can see the tags runonflux.io publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2602 (Protocol): Your game must run protocol 2602 to join; cs133284 (Build): Build number: 133284; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include runonflux.io?

These Rust Server History lists include runonflux.io: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Does runonflux.io run smoothly?

167 server fps on average over the last 48 hours, never below 134. Buildings, deployables and everything else in the world came to as many as 164,090 entities. Up to 2,873 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does runonflux.io run?

On Linux, runonflux.io runs Rust network protocol 2602 and build 133284. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is runonflux.io online, and how reliable is it?

The live count shows runonflux.io online right now. The uptime it reports puts the last restart at about 4 days 23 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100% of the time. 1 October 2026 is when Rust Server History first saw it.

Where is runonflux.io located?

There is no region published by runonflux.io. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 5.9.88.136:28017.

Wipe log

What is the wipe schedule on runonflux.io?

Its rhythm is not yet clear: too few of runonflux.io's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 390 days 1 hours ago.

Player counts

How does runonflux.io rank against other Rust servers?

Over seven days of player hours, runonflux.io ranks #15,388, inside the top 70% of all ranked servers.

How busy is runonflux.io?

Of its 500 slots, runonflux.io currently has 0 filled. Stored history gives a seven-day average of 0 players.

Rules, map

What are the rules and settings on runonflux.io?

The name of runonflux.io carries no gather rate. No group may exceed 8 players, the default set by the game. survival is the game mode, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.

Which map does runonflux.io run?

A procedural map of size 3,500 with seed 12345 is what runonflux.io runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join runonflux.io?

Enter client.connect 5.9.88.136:28017 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://runonflux.com/ is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp500,ptrak,$r?,v2602,gmrust,cs133284,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players The server holds 500 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2602
Protocol Your game must run protocol 2602 to join.
cs133284
Build Build number: 133284.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.