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Exhibit no. 15,966Acc. 2026.15966
Debug Hosting
Rust server, EU · in the archive since 13 September 2026
Offline EU 5.9.28.5:28030 checked 21d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Debug Hosting mean?
You can see the tags Debug Hosting publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^m (Monthly): Facepunch's force wipe falls on this server, and a wipe comes once a month; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, runs on this server; EU (Europe): Europe is the region the server browser files it under. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Debug Hosting?
These Rust Server History lists include Debug Hosting: European Rust servers and Modded Rust servers: the record. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
The record
Which version of Rust does Debug Hosting run?
Rust network protocol 2633 and build 165217 is the build Debug Hosting runs, on Linux. Steam updates your game for you; joining needs the same protocol.
Is Debug Hosting online, and how reliable is it?
Offline now, Debug Hosting was last seen 21 days 23 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 13 September 2026 is when Rust Server History first saw it.
Where is Debug Hosting located?
With its EU tag, Debug Hosting lists itself in Europe. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 5.9.28.5:28030 as the address.
Wipe history
What is the wipe schedule on Debug Hosting?
The next wipe on Debug Hosting is an estimate, drawn from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 53 days 5 hours ago. The tags list a monthly wipe schedule.
Player record
How does Debug Hosting rank against other Rust servers?
Debug Hosting ranks #15,966 on seven-day player hours: top 71% overall and #2,516 in Europe.
How busy is Debug Hosting?
The last sighting of Debug Hosting in the live count was 21 days 23 hours ago; it is offline now.
Map and rules
What are the rules and settings on Debug Hosting?
You will not find a gather rate in the name of Debug Hosting. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running. VAC from Valve is switched on.
Which map does Debug Hosting run?
Seed 2147483647, size 3,000: such is the procedural map Debug Hosting runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.
Join record
How do I join Debug Hosting?
Enter client.connect 5.9.28.5:28030 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2633,^z,^y,^m,EU,gmrust,cs165217,ts8
Game
gmrust
mp50
ts8
v2633
cs165217
ptrak
$r?
Wipe schedule
^m
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.