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Exhibit no. 13,198Acc. 2026.13198
Local Debug (no EAC)
Rust server · in the archive since 17 September 2026
Offline 5.76.183.4:28015 checked 34d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Local Debug (no EAC) mean?
You can see the tags Local Debug (no EAC) publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp8 (Max players): 8 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Local Debug (no EAC)?
These Rust Server History lists include Local Debug (no EAC): Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server record
Which version of Rust does Local Debug (no EAC) run?
Rust network protocol 2633 and build 163207 is the build Local Debug (no EAC) runs, on Windows. Steam updates your game for you; joining needs the same protocol.
Is Local Debug (no EAC) online, and how reliable is it?
The record shows Local Debug (no EAC) offline at this moment, last seen 34 days 23 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 17 September 2026 is when Rust Server History first saw it.
Where is Local Debug (no EAC) located?
You will find no region published by Local Debug (no EAC). The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 5.76.183.4:28015.
Wipe log
What is the wipe schedule on Local Debug (no EAC)?
The record holds too few of Local Debug (no EAC)'s wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 51 days 10 hours ago.
Player counts
How does Local Debug (no EAC) rank against other Rust servers?
The last seven days of player hours place Local Debug (no EAC) at #13,198, among the top 57% of all ranked servers.
How busy is Local Debug (no EAC)?
Local Debug (no EAC) is offline at present, having last been seen 34 days 23 hours ago.
Map and rules
What are the rules and settings on Local Debug (no EAC)?
No gather rate is stated in the name of Local Debug (no EAC). No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. You may fight and raid other players. The server browser lists it under Community, as a community server. VAC from Valve is switched off.
Which map does Local Debug (no EAC) run?
A procedural map is what Local Debug (no EAC) runs; the game generates it.
How to join
How do I join Local Debug (no EAC)?
Press F1 in Rust to open the console, then enter client.connect 5.76.183.4:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp8,ptrak,$r?,v2633,gmrust,cs163207,ts8
Game
gmrust
mp8
ts8
v2633
cs163207
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.