Open every day, at every hour Admission free 11,840 servers and 94,127 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 3,250Acc. 2026.3250

SaraGame 2x

Rust server · in the archive since 25 October 2026

Offline 5.75.72.26:28015 checked 1d ago

2x moddedcarbon
To visit
Players now 31/ 100
31% full
7-day average31peak 31
Rank#3,250top 15%
Last wipe2d agoSun 25 Oct, 13:41 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
01020304021:0022:0023:0000:0001:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040021:0022:0023:0000:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k25 Oct26 Oct27 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on SaraGame 2x mean?

You can see the tags SaraGame 2x publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include SaraGame 2x?

The Rust Server History lists that feature SaraGame 2x are: 2x Rust servers: the record and Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 2x; Players now: At least 10; Average players: 25+ on average.

The record

Does SaraGame 2x run smoothly?

Across the last 48 hours it averaged 209 server fps; the low was 191. As many as 30,194 entities were in the world: buildings, deployables and the rest. Memory use peaked at 2,306 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does SaraGame 2x run?

Rust network protocol 2635 and build 168909 is the build SaraGame 2x runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is SaraGame 2x online, and how reliable is it?

SaraGame 2x was last seen 39 hours ago and is offline right now. About 11 hours ago is when it last restarted, judged by the uptime it reports. 2 of 24 hours is 8% of the time, across the last 1 full day. The first sighting by Rust Server History was on 25 October 2026.

Where is SaraGame 2x located?

No region is published by SaraGame 2x. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 5.75.72.26:28015.

Wipe record

What is the wipe schedule on SaraGame 2x?

Its rhythm is not yet clear: too few of SaraGame 2x's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 2 days 3 hours ago.

Player counts

How does SaraGame 2x rank against other Rust servers?

Over seven days of player hours, SaraGame 2x ranks #3,250, inside the top 15% of all ranked servers.

How busy is SaraGame 2x?

No current count exists for SaraGame 2x; it was last seen 39 hours ago. A seven-day average of 31 players is recorded, with a peak of 31. An average of 31 players at 22:00 UTC made that the busiest hour of the last 48.

Map and rules

What are the rules and settings on SaraGame 2x?

The name states a 2x gather rate for SaraGame 2x. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Carbon. VAC from Valve is switched on.

Which map does SaraGame 2x run?

A procedural map of size 2,500 with seed 214130905 is what SaraGame 2x runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

How to join

How do I join SaraGame 2x?

Press F1 in Rust to open the console, then enter client.connect 5.75.72.26:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.