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Exhibit no. 15,323Acc. 2026.15323

Devil's PvE RP HUN

Rust server · in the archive since 13 September 2026

Online 5.39.17.44:28015 checked 14m ago

vanillamoddedoxidepve
To visit
Players now 0/ 40
0% full
7-day average0peak –
Rank#15,323top 69%
Last wipe27d agoFri 2 Oct, 06:16 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 11:30 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202606:16 UTC27d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Devil's PvE RP HUN mean?

The game's server browser reads these tags published by Devil's PvE RP HUN: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^p (PvE): Player combat is off: the world is the threat; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Devil's PvE RP HUN?

These Rust Server History lists include Devil's PvE RP HUN: Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Does Devil's PvE RP HUN run smoothly?

180 server fps on average over the last 48 hours, never below 148. As many as 71,819 entities were in the world: buildings, deployables and the rest. The highest memory use was 3,688 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Devil's PvE RP HUN run?

Rust network protocol 2635 and build 167781 is the build Devil's PvE RP HUN runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Devil's PvE RP HUN online, and how reliable is it?

The live count shows Devil's PvE RP HUN online right now. About 46 hours ago is when it last restarted, judged by the uptime it reports. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. First seen by Rust Server History on 13 September 2026.

Where is Devil's PvE RP HUN located?

There is no region published by Devil's PvE RP HUN. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 5.39.17.44:28015.

Wipe history

What does wipe day look like on Devil's PvE RP HUN?

An average peak of 1 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on Devil's PvE RP HUN?

Its rhythm is not yet clear: too few of Devil's PvE RP HUN's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 27 days 5 hours ago its current world was made.

Population

How does Devil's PvE RP HUN rank against other Rust servers?

Over seven days of player hours, Devil's PvE RP HUN ranks #15,323, inside the top 69% of all ranked servers.

How busy is Devil's PvE RP HUN?

Of its 40 slots, Devil's PvE RP HUN currently has 0 filled. An average of 0 players is recorded across the last seven days.

Map and rules

What are the rules and settings on Devil's PvE RP HUN?

No gather rate is stated in the name of Devil's PvE RP HUN. At 8 players, the group limit matches the game's default. pve is the game mode, player combat is not allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. The server applies the label vanilla: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. The anti-cheat VAC from Valve is active.

Which map does Devil's PvE RP HUN run?

Seed 83749261, size 3,500: such is the procedural map Devil's PvE RP HUN runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map. Its map carries the name: Custom Map.

How to join

How do I join Devil's PvE RP HUN?

Enter client.connect 5.39.17.44:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/vKp7MnA9V.

The label explained

Server tags

What each tag this server publishes means.

Published as mp40,ptrak,$r?,v2635,^v,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The server holds 40 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules.

Gameplay

^p
PvE Player combat is off: the world is the threat.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.