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Exhibit no. 15,555Acc. 2026.15555

RootyToots corrosion

Rust server · in the archive since 13 September 2026

Offline 5.39.17.29:25362 checked 17d ago

To visit
Players now 0/ 20
0% full
7-day average0peak –
Rank#15,555top 71%
Last wipe20d agoFri 9 Oct, 04:09 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 12 Oct 2026, 08:30 UTCAll times UTC.

The record of each wipe

  1. Fri 9 Oct 202604:09 UTC20d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 17 Sep 202606:22 UTC42d ago
    Peak
    1
    Crowd
    halved by day 3
    Lasted
    21.9 days
    Players before
    0
  3. Wed 16 Sep 202608:41 UTC43d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

11.4 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3

The first 48 hours of its last wipes

Fri 9 OctThu 17 SepWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on RootyToots corrosion mean?

You can see the tags RootyToots corrosion publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167231 (Build): Build number: 167231; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include RootyToots corrosion?

The Rust Server History lists that feature RootyToots corrosion are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Which version of Rust does RootyToots corrosion run?

On Linux, RootyToots corrosion runs Rust network protocol 2634 and build 167231. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is RootyToots corrosion online, and how reliable is it?

RootyToots corrosion was last seen 17 days 19 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is RootyToots corrosion located?

No region is published by RootyToots corrosion. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 5.39.17.29:25362.

Wipe log

What does wipe day look like on RootyToots corrosion?

An average peak of 1 players was drawn by its recent wipes. 0 hours into the latest wipe the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 3 in those wipes where it didn't hold.

What is the wipe schedule on RootyToots corrosion?

No next wipe can be predicted: RootyToots corrosion wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 20 days 23 hours ago.

Player record

How does RootyToots corrosion rank against other Rust servers?

Player hours over the last seven days put RootyToots corrosion at #15,555: a place in the top 71% of all ranked servers.

How busy is RootyToots corrosion?

The last sighting of RootyToots corrosion in the live count was 17 days 19 hours ago; it is offline now.

Map and rules

What are the rules and settings on RootyToots corrosion?

You will not find a gather rate in the name of RootyToots corrosion. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The Community section of the server browser carries it. The anti-cheat VAC from Valve is active.

Which map does RootyToots corrosion run?

Generated by the game at size 2,500 with seed 627919762, the map on RootyToots corrosion is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Join record

How do I join RootyToots corrosion?

Entering client.connect 5.39.17.29:25362 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp20,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players The server holds 20 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167231
Build Build number: 167231.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.