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Exhibit no. 7,023Acc. 2026.7023
10000x Funserver
Rust server · in the archive since 13 September 2026
Offline 5.39.17.19:23296 checked 1d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Last seen 18 Sep17:29 19 Sep00:06 9 Oct23:44 17 Oct13:51 20 Oct11:42 21 Oct15:26 23 Oct22:45 27 Oct04:13
a wipe on recordthe monthly force wipeexpectedlast seen, 28 Oct 2026, 22:45 UTCAll times UTC.
The record of each wipe
-
Tue 27 Oct 202604:13 UTC2d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Fri 23 Oct 202622:45 UTC6d ago
- Peak
- 1
- Crowd
- held half
- Lasted
- 3.2 days
- Players before
- 1
-
Wed 21 Oct 202615:26 UTC8d ago
- Peak
- 2
- Crowd
- held half
- Lasted
- 2.3 days
- Players before
- 1
-
Tue 20 Oct 202611:42 UTC9d ago
- Peak
- 2
- Crowd
- –
- Lasted
- 1.2 days
- Players before
- 1
-
Sat 17 Oct 202613:51 UTC12d ago
- Peak
- 2
- Crowd
- held half
- Lasted
- 2.9 days
- Players before
- 0
-
Fri 9 Oct 202623:44 UTC19d ago
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 7.6 days
- Players before
- 0
-
Sat 19 Sep 202600:06 UTC40d ago
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 21 days
- Players before
- 0
-
Fri 18 Sep 202617:29 UTC41d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on 10000x Funserver mean?
The game's server browser reads these tags published by 10000x Funserver: gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include 10000x Funserver?
The Rust Server History lists that feature 10000x Funserver are: Rust servers: gather rate above 10x and Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: More than 10x.
The record
Does 10000x Funserver run smoothly?
Across the last 48 hours it averaged 76 server fps; the low was 22. As many as 103,140 entities were in the world: buildings, deployables and the rest. The highest memory use was 5,610 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does 10000x Funserver run?
On Linux, 10000x Funserver runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.
Is 10000x Funserver online, and how reliable is it?
10000x Funserver was last seen 24 hours ago and is offline right now. The uptime it reports puts the last restart at about 41 hours ago. 166 of 168 hours, or 99% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.
Where is 10000x Funserver located?
You will find no region published by 10000x Funserver. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 5.39.17.19:23296.
Wipe history
What does wipe day look like on 10000x Funserver?
An average peak of 1 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 75% of its recent wipes. By day 1 it fell below half in the wipes where it did not hold.
What is the wipe schedule on 10000x Funserver?
There is no next wipe to predict on 10000x Funserver, which wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 2 days 19 hours ago.
Population
How does 10000x Funserver rank against other Rust servers?
The last seven days of player hours place 10000x Funserver at #7,023, among the top 32% of all ranked servers.
How busy is 10000x Funserver?
10000x Funserver is offline at present, having last been seen 24 hours ago. Stored history gives a seven-day average of 0 players and a peak of 1.
Rules, map
What are the rules and settings on 10000x Funserver?
10000x gathering is what the name of 10000x Funserver records. The limit of 8 players per group is the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. VAC from Valve is switched off.
Which map does 10000x Funserver run?
Seed 37631, size 4,250: such is the procedural map 10000x Funserver runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.
Join record
How do I join 10000x Funserver?
Entering client.connect 5.39.17.19:23296 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.