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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 5,199Acc. 2026.5199

Original Rust 1.10

Rust server · in the archive since 18 September 2026

Online 5.35.96.35:31020 checked 10m ago

To visit
Players now 0/ 200
0% full
7-day average0peak 3
Rank#5,199top 23%
Last wipe27d agoThu 1 Oct, 19:31 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 22:05 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202619:31 UTC FW27d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Sat 19 Sep 202610:03 UTC39d ago
    Peak
    2
    Crowd
    halved by day 5
    Lasted
    12.4 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

12.4 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 5

The first 48 hours of its last wipes

Thu 1 OctSat 19 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75123:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Original Rust 1.10 mean?

These tags from Original Rust 1.10, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp200 (Max players): 200 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Original Rust 1.10?

These Rust Server History lists include Original Rust 1.10: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Does Original Rust 1.10 run smoothly?

Across the last 48 hours it averaged 99 server fps; the low was 24. Buildings, deployables and everything else in the world came to as many as 134,791 entities. The highest memory use was 3,903 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Original Rust 1.10 run?

The recorded build for Original Rust 1.10 is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Original Rust 1.10 online, and how reliable is it?

The live count shows Original Rust 1.10 online right now. Going by its reported uptime, it restarted about 18 hours ago. 168 of 168 hours, or 100% of the time, over the last 7 full days. 18 September 2026 is when Rust Server History first saw it.

Where is Original Rust 1.10 located?

You will find no region published by Original Rust 1.10. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 5.35.96.35:31020.

Wipe history

What does wipe day look like on Original Rust 1.10?

2 players on average was the busiest its recent wipes drew. On the latest wipe, 1 hours after the wipe, the crowd peaked. Above half that peak until the next wipe it stayed in 0% of its recent wipes. The fall below half came by day 5 in those wipes where it didn't hold.

What is the wipe schedule on Original Rust 1.10?

The record holds too few of Original Rust 1.10's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 27 days 2 hours ago.

Player record

How does Original Rust 1.10 rank against other Rust servers?

Over seven days of player hours, Original Rust 1.10 ranks #5,199, inside the top 23% of all ranked servers.

How busy is Original Rust 1.10?

Against 200 slots, Original Rust 1.10 records 0 players right now. Stored history gives a seven-day average of 0 players and a peak of 3. An average of 1 players at 05:00 UTC made that the busiest hour of the last 48.

Map and rules

What are the rules and settings on Original Rust 1.10?

No gather rate is stated in the name of Original Rust 1.10. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The Community section of the server browser carries it. VAC from Valve is switched on.

Which map does Original Rust 1.10 run?

Generated by the game at size 4,800 with seed 364887448, the map on Original Rust 1.10 is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Join record

How do I join Original Rust 1.10?

Enter client.connect 5.35.96.35:31020 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://originalrust.vercel.app/ is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp200
Max players 200 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.