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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 12,575Acc. 2026.12575

RustTime | Moscow X2 02.10

Rust server · in the archive since 13 September 2026

Online 5.35.96.35:31008 checked 11m ago

2x moddedcarbon
To visit
Players now 0/ 244
0% full
7-day average0peak 1
Rank#12,575top 57%
Last wipe17d agoSat 10 Oct, 11:01 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 10:30 UTCAll times UTC.

The record of each wipe

  1. Sat 10 Oct 202611:01 UTC17d ago
    Peak
    5
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Fri 2 Oct 202614:19 UTC25d ago
    Peak
    15
    Crowd
    halved by day 3
    Lasted
    7.9 days
    Players before
    0
  3. Fri 2 Oct 202605:09 UTC26d ago
    Peak
    15
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0
  4. Fri 25 Sep 202614:23 UTC32d ago
    Peak
    9
    Crowd
    held half
    Lasted
    6.6 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.6 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
12wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 3

The first 48 hours of its last wipes

Sat 10 OctFri 2 OctFri 2 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75111:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on RustTime | Moscow X2 02.10 mean?

The game's server browser reads these tags published by RustTime | Moscow X2 02.10: gmrust (Game mode): The game mode is standard Rust survival; mp244 (Max players): 244 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include RustTime | Moscow X2 02.10?

The Rust Server History lists that feature RustTime | Moscow X2 02.10 are: 2x Rust servers: the record and Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.

Server record

Does RustTime | Moscow X2 02.10 run smoothly?

Across the last 48 hours it averaged 161 server fps; the low was 98. Buildings, deployables and everything else in the world came to as many as 69,749 entities. The highest memory use was 2,738 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does RustTime | Moscow X2 02.10 run?

The recorded build for RustTime | Moscow X2 02.10 is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is RustTime | Moscow X2 02.10 online, and how reliable is it?

At this moment RustTime | Moscow X2 02.10 is online. Going by its reported uptime, it restarted about 4 hours ago. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is RustTime | Moscow X2 02.10 located?

You will find no region published by RustTime | Moscow X2 02.10. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 5.35.96.35:31008.

Wipe history

What does wipe day look like on RustTime | Moscow X2 02.10?

At their busiest, its recent wipes drew an average of 12 players. At 0 hours after the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 50% of its recent wipes. By day 3 the crowd fell to below half when it did not hold.

What is the wipe schedule on RustTime | Moscow X2 02.10?

There is no next wipe to predict on RustTime | Moscow X2 02.10, which wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 17 days 23 hours ago.

Player counts

How does RustTime | Moscow X2 02.10 rank against other Rust servers?

Player hours over the last seven days put RustTime | Moscow X2 02.10 at #12,575: a place in the top 57% of all ranked servers.

How busy is RustTime | Moscow X2 02.10?

0 players are on RustTime | Moscow X2 02.10 at present, from 244 slots. The seven-day average stands at 0 players; the peak is 1. An average of 0 players at 05:00 UTC made that the busiest hour of the last 48.

Map and rules

What are the rules and settings on RustTime | Moscow X2 02.10?

2x gathering is what the name of RustTime | Moscow X2 02.10 records. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Carbon plugins are running. The anti-cheat VAC from Valve is active.

Which map does RustTime | Moscow X2 02.10 run?

Generated by the game at size 3,500 with seed 347556993, the map on RustTime | Moscow X2 02.10 is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.

Joining the server

How do I join RustTime | Moscow X2 02.10?

Enter client.connect 5.35.96.35:31008 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. You will find its website at https://rusttimes.gamestores.app/.

The label explained

Server tags

What each tag this server publishes means.

Published as mp244,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp244
Max players 244 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.