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Exhibit no. 15,310Acc. 2026.15310

Last Stronghold (local test)

Rust server · in the archive since 1 October 2026

Offline 5.31.2.129:28015 checked 8d ago

solo moddedoxide
To visit
Players now 0/ 8
0% full
7-day average0peak –
Rank#15,310top 70%
Last wipe25d agoThu 1 Oct, 23:40 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k2 Oct5 Oct9 Oct19 Oct23 Oct26 Oct

Top 70% of all ranked servers, and #202 of the solo servers (top 90%). Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Last Stronghold (local test) mean?

These tags from Last Stronghold (local test), read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): The server holds 8 slots; ts1 (Group limit): Teams are capped at 1; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166494 (Build): Build number: 166494; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Last Stronghold (local test)?

The Rust Server History lists that feature Last Stronghold (local test) are: Modded Rust servers: the record and Solo Rust servers, on record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Solo.

The record

Which version of Rust does Last Stronghold (local test) run?

The recorded build for Last Stronghold (local test) is Rust network protocol 2634 and build 166494 on Windows. The protocol must match to join, and Steam handles that update.

Is Last Stronghold (local test) online, and how reliable is it?

Offline now, Last Stronghold (local test) was last seen 8 days 7 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 1 October 2026 is when Rust Server History first saw it.

Where is Last Stronghold (local test) located?

You will find no region published by Last Stronghold (local test). The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 5.31.2.129:28015.

Wipe history

What is the wipe schedule on Last Stronghold (local test)?

The rhythm of Last Stronghold (local test) cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 25 days 16 hours ago, the current world is what it runs now.

Player record

How does Last Stronghold (local test) rank against other Rust servers?

Over seven days of player hours, Last Stronghold (local test) ranks #15,310, inside the top 70% of all ranked servers. Ranked against other solo servers, it stands at #202.

How busy is Last Stronghold (local test)?

The last sighting of Last Stronghold (local test) in the live count was 8 days 7 hours ago; it is offline now.

Rules, map

What are the rules and settings on Last Stronghold (local test)?

You will not find a gather rate in the name of Last Stronghold (local test). Teams are not permitted; the server is solo. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. VAC from Valve is switched on.

How to join

How do I join Last Stronghold (local test)?

Press F1 in Rust to open the console, then enter client.connect 5.31.2.129:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp8,ptrak,$r?,v2634,gmrust,cs166494,ts1,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp8
Max players The server holds 8 slots.
ts1
Group limit Teams are capped at 1.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166494
Build Build number: 166494.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.