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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,295Acc. 2026.15295

ZombieModsX5-10

Rust server · in the archive since 17 September 2026

Offline 5.252.103.130:35000 checked 10d ago

monthly wipes moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,295top 70%
Last wipe25d agoFri 2 Oct, 19:40 UTC · monthly schedule
Next wipe8d 21hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 17 Oct 2026, 21:00 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202619:40 UTC25d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 21 Sep 202612:29 UTC36d ago
    Peak
    1
    Crowd
    halved by day 2
    Lasted
    11.3 days
    Players before
    1
  3. Sun 20 Sep 202619:52 UTC37d ago
    Peak
    3
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0
  4. Sat 19 Sep 202620:35 UTC38d ago
    Peak
    3
    Crowd
    –
    Lasted
    1 days
    Players before
    1
  5. Thu 17 Sep 202617:18 UTC40d ago
    Peak
    3
    Crowd
    halved by day 1
    Lasted
    2.1 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe · high confidence

1.6 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1.5

Coming wipes

  1. 8d 21hThu 5 Nov, 19:00 UTCFW
  2. 36d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctMon 21 SepSun 20 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 46 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on ZombieModsX5-10 mean?

These tags from ZombieModsX5-10, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts10 (Group limit): The team cap is 10; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include ZombieModsX5-10?

These Rust Server History lists include ZombieModsX5-10: Modded Rust servers: the record and Rust servers with zombies in the name. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server record

Which version of Rust does ZombieModsX5-10 run?

Rust network protocol 2634 and build 167781 is the build ZombieModsX5-10 runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is ZombieModsX5-10 online, and how reliable is it?

Offline now, ZombieModsX5-10 was last seen 10 days ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 17 September 2026.

Where is ZombieModsX5-10 located?

You will find no region published by ZombieModsX5-10. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 5.252.103.130:35000.

Wipe history

What does wipe day look like on ZombieModsX5-10?

At their busiest, its recent wipes drew an average of 2 players. On the latest wipe, 46 hours after the wipe, the crowd peaked. Above half that peak until the next wipe it stayed in 0% of its recent wipes. The fall below half came by day 1.5 in those wipes where it didn't hold.

What is the wipe schedule on ZombieModsX5-10?

ZombieModsX5-10 wipes with the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. Made 25 days 1 hours ago, the current world is what it runs now. A monthly wipe schedule is published in its tags.

Population

How does ZombieModsX5-10 rank against other Rust servers?

Over seven days of player hours, ZombieModsX5-10 ranks #15,295, inside the top 70% of all ranked servers.

How busy is ZombieModsX5-10?

ZombieModsX5-10 is offline at present, having last been seen 10 days ago.

Rules, map

What are the rules and settings on ZombieModsX5-10?

The name of ZombieModsX5-10 carries no gather rate. You may play in groups of up to 10 players. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. VAC from Valve is switched on.

Which map does ZombieModsX5-10 run?

A procedural map of size 4,500 with seed 2050231722 is what ZombieModsX5-10 runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join ZombieModsX5-10?

Entering client.connect 5.252.103.130:35000 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://xlgames.pro is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,^m,gmrust,cs167781,ts10,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server holds 10 slots.
ts10
Group limit The team cap is 10.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly On a monthly schedule the server wipes with Facepunch's force wipe.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.