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Exhibit no. 7,749Acc. 2026.7749
[GER | PvP] Rust DEV Server
Rust server · in the archive since 13 September 2026
Offline 5.252.100.174:27022 checked 10h ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Last seen 1 Oct15:55 3 Oct14:06 28 Oct00:25 29 Oct00:05
a wipe on recordthe monthly force wipeexpectedlast seen, 29 Oct 2026, 01:35 UTCAll times UTC.
The record of each wipe
-
Thu 29 Oct 202600:05 UTC11h ago
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Wed 28 Oct 202600:25 UTC1d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Sat 3 Oct 202614:06 UTC25d ago
- Peak
- 8
- Crowd
- halved by day 6
- Lasted
- 24.4 days
- Players before
- 4
-
Thu 1 Oct 202615:55 UTC27d ago
- Peak
- 9
- Crowd
- –
- Lasted
- 1.9 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 20 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 35% of all ranked servers, and #414 of the trio servers (top 66%). Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on [GER | PvP] Rust DEV Server mean?
You can see the tags [GER | PvP] Rust DEV Server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts3 (Group limit): A team may hold no more than 3; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include [GER | PvP] Rust DEV Server?
These Rust Server History lists include [GER | PvP] Rust DEV Server: European Rust servers, Modded Rust servers: the record and Trio Rust servers: the record. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 24 hours.
The record
Does [GER | PvP] Rust DEV Server run smoothly?
Averaged over the last 48 hours: 213 server fps, with 208 the lowest. As many as 87,619 entities were in the world: buildings, deployables and the rest. The highest memory use was 1,936 MB. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does [GER | PvP] Rust DEV Server run?
Rust network protocol 2635 and build 168909 is the build [GER | PvP] Rust DEV Server runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is [GER | PvP] Rust DEV Server online, and how reliable is it?
[GER | PvP] Rust DEV Server was last seen 10 hours ago and is offline right now. About 13 minutes ago is when it last restarted, judged by the uptime it reports. 133 of 168 hours, or 79% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.
Where is [GER | PvP] Rust DEV Server located?
No region tag is published by [GER | PvP] Rust DEV Server, but its name points to Europe. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 5.252.100.174:27022.
Wipe record
What does wipe day look like on [GER | PvP] Rust DEV Server?
At their busiest, its recent wipes drew an average of 8 players. 20 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe it stayed in 0% of its recent wipes. By day 6 it fell below half in the wipes where it did not hold.
What is the wipe schedule on [GER | PvP] Rust DEV Server?
No next wipe can be predicted: [GER | PvP] Rust DEV Server wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 10 hours ago.
Player record
How does [GER | PvP] Rust DEV Server rank against other Rust servers?
Over seven days of player hours, [GER | PvP] Rust DEV Server ranks #7,749, inside the top 35% of all ranked servers. Ranked against other trio servers, it stands at #414.
How busy is [GER | PvP] Rust DEV Server?
No current count exists for [GER | PvP] Rust DEV Server; it was last seen 10 hours ago. A seven-day average of 0 players is recorded, with a peak of 2. Stored history puts the busiest hour of the past 48 at 01:00 UTC, averaging 1 players.
Map and rules
What are the rules and settings on [GER | PvP] Rust DEV Server?
No gather rate is stated in the name of [GER | PvP] Rust DEV Server. You may join a group of up to 3 players (trio). Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. The anti-cheat VAC from Valve is active.
Which map does [GER | PvP] Rust DEV Server run?
A procedural map of size 3,900 with seed 2082 is what [GER | PvP] Rust DEV Server runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.
Join record
How do I join [GER | PvP] Rust DEV Server?
Enter client.connect 5.252.100.174:27022 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts3,^o^z
Game
gmrust
mp10
ts3
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.