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Exhibit no. 8,824Acc. 2026.8824

Gaming Slovenia | Rust

Rust server · in the archive since 13 September 2026

Online 5.226.141.87:28080 checked 3h ago

To visit
Players now 0/ 50
0% full
7-day average0peak 1
Rank#8,824top 40%
Last wipe24d agoSun 4 Oct, 13:40 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 17:00 UTCAll times UTC.

The record of each wipe

  1. Sun 4 Oct 202613:40 UTC24d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 21 Sep 202610:14 UTC37d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    13.1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

13.1 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Sun 4 OctMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75121:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Gaming Slovenia | Rust mean?

You can see the tags Gaming Slovenia | Rust publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Gaming Slovenia | Rust?

These Rust Server History lists include Gaming Slovenia | Rust: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Does Gaming Slovenia | Rust run smoothly?

229 server fps on average over the last 48 hours, never below 173. Buildings, deployables and everything else in the world came to as many as 17,466 entities. The highest memory use was 1,174 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Gaming Slovenia | Rust run?

The recorded build for Gaming Slovenia | Rust is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you; joining needs the same protocol.

Is Gaming Slovenia | Rust online, and how reliable is it?

Gaming Slovenia | Rust is listed as online now. The uptime it reports puts the last restart at about 9 hours ago. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. First seen by Rust Server History on 13 September 2026.

Where is Gaming Slovenia | Rust located?

You will find no region published by Gaming Slovenia | Rust. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 5.226.141.87:28080.

Wipe record

What does wipe day look like on Gaming Slovenia | Rust?

At their busiest, its recent wipes drew an average of 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd fell to below half when it did not hold.

What is the wipe schedule on Gaming Slovenia | Rust?

The record holds too few of Gaming Slovenia | Rust's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 24 days 6 hours ago.

Player record

How does Gaming Slovenia | Rust rank against other Rust servers?

Player hours over the last seven days put Gaming Slovenia | Rust at #8,824: a place in the top 40% of all ranked servers.

How busy is Gaming Slovenia | Rust?

Against 50 slots, Gaming Slovenia | Rust records 0 players right now. A seven-day average of 0 players is recorded, with a peak of 1. An average of 0 players at 15:00 UTC made that the busiest hour of the last 48.

Rules and settings

What are the rules and settings on Gaming Slovenia | Rust?

You will not find a gather rate in the name of Gaming Slovenia | Rust. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.

Which map does Gaming Slovenia | Rust run?

Seed 481981, size 2,000: such is the procedural map Gaming Slovenia | Rust runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join Gaming Slovenia | Rust?

Entering client.connect 5.226.141.87:28080 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.