Open every day, at every hour Admission free 11,756 servers and 64,636 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 7,091Acc. 2026.7091

Acra Test

Rust server, EU · in the archive since 22 October 2026

Offline EU 5.175.164.193:28015 checked 1d ago

moddedoxide
To visit
Players now 1/ 500
0% full
7-day average0peak 2
Rank#7,091top 32% · #1994 in EU
Last wipe5d agoSat 24 Oct, 01:09 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 27 Oct 2026, 19:10 UTCAll times UTC.

The record of each wipe

  1. Sat 24 Oct 202601:09 UTC5d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Fri 23 Oct 202615:10 UTC5d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.4 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.4 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 24 OctFri 23 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 39 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75112:0013:0015:0016:0018:0019:00

Hourly average and peak, UTC.

Folder 2

Server performance

05001k1.5k2k12:0013:0015:0016:0018:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 32% of all ranked servers, top 68% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Acra Test mean?

The game's server browser reads these tags published by Acra Test: gmrust (Game mode): This server runs standard Rust survival; mp500 (Max players): 500 slots are set on this server; ts32 (Group limit): Teams are capped at 32; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EU (Europe): Its entry in the server browser sits under Europe. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Acra Test?

The Rust Server History lists that feature Acra Test are: European Rust servers and Modded Rust servers: the record. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server entry

Does Acra Test run smoothly?

Averaged over the last 48 hours: 1125 server fps, with 944 the lowest. Buildings, deployables and everything else in the world came to as many as 5,251 entities. Up to 4,323 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Acra Test run?

Rust network protocol 2635 and build 168909 is the build Acra Test runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Acra Test online, and how reliable is it?

Offline now, Acra Test was last seen 40 hours ago. Going by its reported uptime, it restarted about 2 hours ago. 71 of 144 hours, or 49% of the time, over the last 6 full days. The first sighting by Rust Server History was on 22 October 2026.

Where is Acra Test located?

With its EU tag, Acra Test lists itself in Europe. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 5.175.164.193:28015.

Wipe log

What does wipe day look like on Acra Test?

An average peak of 2 players was drawn by its recent wipes. At 39 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on Acra Test?

Its rhythm is not yet clear: too few of Acra Test's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 5 days 10 hours ago.

Population

How does Acra Test rank against other Rust servers?

Seven days of player hours rank Acra Test at #7,091, in the top 32% of all ranked servers; within Europe it is #1,994.

How busy is Acra Test?

The last sighting of Acra Test in the live count was 40 hours ago; it is offline now. The seven-day average stands at 0 players; the peak is 2. Stored history puts the busiest hour of the past 48 at 17:00 UTC, averaging 1 players.

Rules and settings

What are the rules and settings on Acra Test?

No gather rate is stated in the name of Acra Test. The group limit is 32 players. Recorded as survival, with this note: gather, build, raid: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is switched on.

Which map does Acra Test run?

Generated by the game at size 1,200 with seed 1200, the map on Acra Test is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join Acra Test?

Entering client.connect 5.175.164.193:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp500,ptrak,$r?,v2635,EU,gmrust,cs168909,ts32,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp500
Max players 500 slots are set on this server.
ts32
Group limit Teams are capped at 32.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

EU
Europe Its entry in the server browser sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.