Open every day, at every hour Admission free 11,797 servers and 87,914 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 15,385Acc. 2026.15385

My Local Server

Rust server · in the archive since 19 October 2026

Offline 5.167.24.133:28015 checked 6d ago

To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,385top 70%
Last wipe6d agoWed 21 Oct, 06:01 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 21 Oct 2026, 06:05 UTCAll times UTC.

The record of each wipe

  1. Wed 21 Oct 202605:35 UTC6d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k19 Oct21 Oct22 Oct24 Oct25 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on My Local Server mean?

The game's server browser reads these tags published by My Local Server: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include My Local Server?

The Rust Server History lists that feature My Local Server are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

The record

Which version of Rust does My Local Server run?

The recorded build for My Local Server is Rust network protocol 2634 and build 167781 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is My Local Server online, and how reliable is it?

Offline now, My Local Server was last seen 6 days 9 hours ago. It was up for 2 of 168 hours in the last 7 full days, 1% of the time. 19 October 2026 is when Rust Server History first saw it.

Where is My Local Server located?

There is no region published by My Local Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 5.167.24.133:28015.

Wipe log

What does wipe day look like on My Local Server?

At their busiest, its recent wipes drew an average of 0 players. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on My Local Server?

The rhythm of My Local Server cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 6 days 9 hours ago, the current world is what it runs now.

Player record

How does My Local Server rank against other Rust servers?

Player hours over the last seven days put My Local Server at #15,385: a place in the top 70% of all ranked servers.

How busy is My Local Server?

My Local Server is offline at present, having last been seen 6 days 9 hours ago. An average of 0 players is recorded across the last seven days.

Map and rules

What are the rules and settings on My Local Server?

You will not find a gather rate in the name of My Local Server. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. You may fight and raid other players. The Community section of the server browser carries it. VAC from Valve is switched on.

Which map does My Local Server run?

A procedural map is what My Local Server runs; the game generates it.

How to join

How do I join My Local Server?

Press F1 in Rust to open the console, then enter client.connect 5.167.24.133:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.