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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 6,045Acc. 2026.6045

ZRust #7 [ x3 | Kits | TP | NO Clans ]

Rust server · in the archive since 13 September 2026

Online 5.166.240.61:28019 checked 8m ago

3x moddedoxide
To visit
Players now 0/ 100
0% full
7-day average0peak 1
Rank#6,045top 27%
Last wipe26d agoThu 1 Oct, 23:01 UTC · no schedule published
Next wipe8d 19hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 23:35 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202623:01 UTC FW26d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 8d 19hThu 5 Nov, 19:00 UTCFW
  2. 36d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75100:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12.5k5k7.5k10k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on ZRust #7 [ x3 | Kits | TP | NO Clans ] mean?

The game's server browser reads these tags published by ZRust #7 [ x3 | Kits | TP | NO Clans ]: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include ZRust #7 [ x3 | Kits | TP | NO Clans ]?

The Rust Server History lists that feature ZRust #7 [ x3 | Kits | TP | NO Clans ] are: 3x Rust server list and Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.

Server record

Does ZRust #7 [ x3 | Kits | TP | NO Clans ] run smoothly?

112 server fps on average over the last 48 hours, never below 82. As many as 153,195 entities were in the world: buildings, deployables and the rest. Up to 4,920 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does ZRust #7 [ x3 | Kits | TP | NO Clans ] run?

The recorded build for ZRust #7 [ x3 | Kits | TP | NO Clans ] is Rust network protocol 2635 and build 168909 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is ZRust #7 [ x3 | Kits | TP | NO Clans ] online, and how reliable is it?

The live count shows ZRust #7 [ x3 | Kits | TP | NO Clans ] online right now. Going by its reported uptime, it restarted about 21 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100% of the time. First seen by Rust Server History on 13 September 2026.

Where is ZRust #7 [ x3 | Kits | TP | NO Clans ] located?

There is no region published by ZRust #7 [ x3 | Kits | TP | NO Clans ]. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 5.166.240.61:28019.

Wipe record

What does wipe day look like on ZRust #7 [ x3 | Kits | TP | NO Clans ]?

At their busiest, its recent wipes drew an average of 1 players. At 3 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on ZRust #7 [ x3 | Kits | TP | NO Clans ]?

ZRust #7 [ x3 | Kits | TP | NO Clans ] wipes with the force wipe, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. The world it runs now dates from 26 days ago.

Player counts

How does ZRust #7 [ x3 | Kits | TP | NO Clans ] rank against other Rust servers?

The last seven days of player hours place ZRust #7 [ x3 | Kits | TP | NO Clans ] at #6,045, among the top 27% of all ranked servers.

How busy is ZRust #7 [ x3 | Kits | TP | NO Clans ]?

Against 100 slots, ZRust #7 [ x3 | Kits | TP | NO Clans ] records 0 players right now. A seven-day average of 0 players is recorded, with a peak of 1. An average of 1 players at 16:00 UTC made that the busiest hour of the last 48.

Rules and settings

What are the rules and settings on ZRust #7 [ x3 | Kits | TP | NO Clans ]?

The name states a 3x gather rate for ZRust #7 [ x3 | Kits | TP | NO Clans ]. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is switched on.

Which map does ZRust #7 [ x3 | Kits | TP | NO Clans ] run?

Seed 381169, size 5,000: such is the procedural map ZRust #7 [ x3 | Kits | TP | NO Clans ] runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Joining the server

How do I join ZRust #7 [ x3 | Kits | TP | NO Clans ]?

Press F1 in Rust to open the console, then enter client.connect 5.166.240.61:28019 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.