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Exhibit no. 6,412Acc. 2026.6412

SCPVE - TEST - RICK

Rust server, EA · in the archive since 21 October 2026

Offline EA 49.84.34.129:28015 checked 11h ago

monthly wipes moddedoxidepvesoftcore
To visit
Players now 0/ 10
0% full
7-day average1peak 2
Rank#6,412top 29% · #402 in EA
Last wipe2d agoSun 25 Oct, 11:21 UTC · monthly schedule
Next wipe8d 18hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 27 Oct 2026, 13:25 UTCAll times UTC.

The record of each wipe

  1. Sun 25 Oct 202607:54 UTC2d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Sat 24 Oct 202613:44 UTC3d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.8 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence

0.8 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes

Coming wipes

  1. 8d 18hThu 5 Nov, 19:00 UTCFW
  2. 36d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 25 OctSat 24 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.511.5209:0011:0007:0009:0011:0013:00

Hourly average and peak, UTC.

Folder 2

Server performance

025507510009:0011:0007:0009:0011:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k21 Oct22 Oct23 Oct25 Oct26 Oct27 Oct

Top 29% of all ranked servers, top 73% in EA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

Who runs SCPVE - TEST - RICK?

SCPVE - TEST - RICK and 2 other servers we track share a rustpve.top hostname, so the same operator most likely runs them.

What do the server tags on SCPVE - TEST - RICK mean?

The game's server browser reads these tags published by SCPVE - TEST - RICK: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^s (Softcore): On death you keep part of your inventory; this is Facepunch's easier mode; ^p (PvE): Player combat is off: the world is the threat; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EA (East Asia): East Asia is the region the server browser files it under. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include SCPVE - TEST - RICK?

The Rust Server History lists that feature SCPVE - TEST - RICK are: Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Server record

Does SCPVE - TEST - RICK run smoothly?

Averaged over the last 48 hours: 80 server fps, with 74 the lowest. As many as 142,422 entities were in the world: buildings, deployables and the rest. Memory use peaked at 4,380 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does SCPVE - TEST - RICK run?

Rust network protocol 2635 and build 168909 is the build SCPVE - TEST - RICK runs, on Windows. The protocol must match to join, and Steam handles that update.

Is SCPVE - TEST - RICK online, and how reliable is it?

SCPVE - TEST - RICK was last seen 11 hours ago and is offline right now. The uptime it reports puts the last restart at about 5 hours ago. 20 of 144 hours, or 14% of the time, over the last 6 full days. First seen by Rust Server History on 21 October 2026.

Where is SCPVE - TEST - RICK located?

In Asia, SCPVE - TEST - RICK lists itself with its EA tag. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 49.84.34.129:28015 as the address.

Wipe record

What does wipe day look like on SCPVE - TEST - RICK?

At their busiest, its recent wipes drew an average of 2 players. 27 hours into the latest wipe the crowd peaked.

What is the wipe schedule on SCPVE - TEST - RICK?

Once a month SCPVE - TEST - RICK wipes, with the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. The world it runs now dates from 2 days 13 hours ago. The tags list a monthly wipe schedule.

Player counts

How does SCPVE - TEST - RICK rank against other Rust servers?

Seven days of player hours rank SCPVE - TEST - RICK at #6,412, in the top 29% of all ranked servers; within Asia it is #402.

How busy is SCPVE - TEST - RICK?

No current count exists for SCPVE - TEST - RICK; it was last seen 11 hours ago. The seven-day average stands at 1 players; the peak is 2. Stored history puts the busiest hour of the past 48 at 11:00 UTC, averaging 2 players.

Rules, map

What are the rules and settings on SCPVE - TEST - RICK?

No gather rate is stated in the name of SCPVE - TEST - RICK. The limit of 8 players per group is the game's default. softcore is the game mode, Part of your loot stays with you in this easier Facepunch mode. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. The anti-cheat VAC from Valve is disabled.

Which map does SCPVE - TEST - RICK run?

Generated by the game at size 4,500 with seed 1337, the map on SCPVE - TEST - RICK is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map. The name of the map reads: 亚特兰大 : 行尸走肉.

Join record

How do I join SCPVE - TEST - RICK?

Enter client.connect 49.84.34.129:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://rustimg.rustpve.top/QUN/QQ.png is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,^m,^s,EA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly On a monthly schedule the server wipes with Facepunch's force wipe.

Difficulty

^s
Softcore On death you keep part of your inventory; this is Facepunch's easier mode.

Gameplay

^p
PvE Player combat is off: the world is the threat.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

EA
East Asia East Asia is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.