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Exhibit no. 13,512Acc. 2026.13512

TestServer

Rust server · in the archive since 27 October 2026

Offline 49.76.133.31:10241 checked 7h ago

quad moddedoxide
To visit
Players now 1/ 100
1% full
7-day average0peak 1
Rank#13,512top 61%
Last wipe25d agoFri 2 Oct, 05:20 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75109:0010:0011:0012:0013:0014:00

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

No rank history yet.

Top 61% of all ranked servers, and #575 of the quad servers (top 70%). Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on TestServer mean?

You can see the tags TestServer publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server holds 100 slots; ts4 (Group limit): A team may hold no more than 4; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include TestServer?

The Rust Server History lists that feature TestServer are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Server entry

Which version of Rust does TestServer run?

Rust network protocol 2635 and build 168909 is the build TestServer runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is TestServer online, and how reliable is it?

Offline now, TestServer was last seen 7 hours ago. 27 October 2026 is when Rust Server History first saw it.

Where is TestServer located?

No region is published by TestServer. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 49.76.133.31:10241.

Wipe history

What is the wipe schedule on TestServer?

Its rhythm is not yet clear: too few of TestServer's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 25 days 17 hours ago its current world was made.

Player record

How does TestServer rank against other Rust servers?

Player hours over the last seven days put TestServer at #13,512: a place in the top 61% of all ranked servers. Within its group of quad servers, this entry ranks #575.

How busy is TestServer?

TestServer is offline at present, having last been seen 7 hours ago. The seven-day average stands at 0 players; the peak is 1. The busiest hour of the last 48 was 14:00 UTC, averaging 1 players.

Rules, map

What are the rules and settings on TestServer?

The name of TestServer carries no gather rate. You may join a group of up to 4 players (quad). Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Join record

How do I join TestServer?

Press F1 in Rust to open the console, then enter client.connect 49.76.133.31:10241 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server holds 100 slots.
ts4
Group limit A team may hold no more than 4.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.