Open every day, at every hour Admission free 11,878 servers and 98,796 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 10,233Acc. 2026.10233

LinuxGSM

Rust server · in the archive since 18 October 2026

Online 49.234.52.191:28015 checked 10m ago

To visit
Players now 0/ 50
0% full
7-day average0peak 2
Rank#10,233top 46%
Last wipe11d agoSun 18 Oct, 02:50 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on LinuxGSM mean?

You can see the tags LinuxGSM publishes, read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include LinuxGSM?

These Rust Server History lists include LinuxGSM: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server record

Does LinuxGSM run smoothly?

132 server fps on average over the last 48 hours, never below 82. Buildings, deployables and everything else in the world came to as many as 49,731 entities. Up to 2,483 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does LinuxGSM run?

On Linux, LinuxGSM runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.

Is LinuxGSM online, and how reliable is it?

The live count shows LinuxGSM online right now. The uptime it reports puts the last restart at about 5 days 2 hours ago. Of 168 hours in the last 7 full days, 163 were up: 97% of the time. First seen by Rust Server History on 18 October 2026.

Where is LinuxGSM located?

No region is published by LinuxGSM. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 49.234.52.191:28015.

Wipe history

What is the wipe schedule on LinuxGSM?

The rhythm of LinuxGSM cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 11 days 14 hours ago.

Population

How does LinuxGSM rank against other Rust servers?

Over seven days of player hours, LinuxGSM ranks #10,233, inside the top 46% of all ranked servers.

How busy is LinuxGSM?

Of its 50 slots, LinuxGSM currently has 0 filled. Stored history gives a seven-day average of 0 players and a peak of 2.

Rules, map

What are the rules and settings on LinuxGSM?

No gather rate is stated in the name of LinuxGSM. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. You may fight and raid other players. The server browser lists it under Community, as a community server. VAC from Valve is switched on.

Which map does LinuxGSM run?

Generated by the game at size 3,000 with seed 1630463354, the map on LinuxGSM is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.

Joining the server

How do I join LinuxGSM?

Enter client.connect 49.234.52.191:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.