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Exhibit no. 15,323Acc. 2026.15323

DANGERZONE

Rust server · in the archive since 30 September 2026

Offline 49.188.138.11:28015 checked 1d ago

To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,323top 69%
Last wipe13d agoFri 16 Oct, 06:23 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 28 Oct 2026, 09:50 UTCAll times UTC.

The record of each wipe

  1. Fri 16 Oct 202606:23 UTC13d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 2 Oct 202600:21 UTC27d ago
    Peak
    1
    Crowd
    halved by day 4
    Lasted
    14.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

14.3 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 4

The first 48 hours of its last wipes

Fri 16 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123412:0016:0020:0001:0005:0009:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020012:0016:0020:0001:0005:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on DANGERZONE mean?

You can see the tags DANGERZONE publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include DANGERZONE?

The Rust Server History lists that feature DANGERZONE are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server entry

Does DANGERZONE run smoothly?

Across the last 48 hours it averaged 126 server fps; the low was 99. Buildings, deployables and everything else in the world came to as many as 93,491 entities. Memory use peaked at 4,780 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does DANGERZONE run?

Rust network protocol 2634 and build 167781 is the build DANGERZONE runs, on Windows. The protocol must match to join, and Steam handles that update.

Is DANGERZONE online, and how reliable is it?

Offline now, DANGERZONE was last seen 25 hours ago. The uptime it reports puts the last restart at about 12 days 2 hours ago. Of 168 hours in the last 7 full days, 154 were up: 92% of the time. The first sighting by Rust Server History was on 30 September 2026.

Where is DANGERZONE located?

There is no region published by DANGERZONE. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 49.188.138.11:28015 as the address.

Wipe record

What does wipe day look like on DANGERZONE?

At their busiest, its recent wipes drew an average of 1 players. At 1 hours after the latest wipe, the crowd reached its peak. Above half that peak until the next wipe it stayed in 0% of its recent wipes. By day 4 the crowd fell to below half when it did not hold.

What is the wipe schedule on DANGERZONE?

The record holds too few of DANGERZONE's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 13 days 5 hours ago.

Population

How does DANGERZONE rank against other Rust servers?

Player hours over the last seven days put DANGERZONE at #15,323: a place in the top 69% of all ranked servers.

How busy is DANGERZONE?

No current count exists for DANGERZONE; it was last seen 25 hours ago. Stored history gives a seven-day average of 0 players.

Rules, map

What are the rules and settings on DANGERZONE?

No gather rate is stated in the name of DANGERZONE. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gather, build, raid: the standard game. PvP and raiding are enabled. The Community section of the server browser carries it. VAC from Valve is switched on.

Which map does DANGERZONE run?

Generated by the game at size 4,000 with seed 1630865942, the map on DANGERZONE is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join DANGERZONE?

Press F1 in Rust to open the console, then enter client.connect 49.188.138.11:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.