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Exhibit no. 15,125Acc. 2026.15125
[AU] OzRust.com Development
Rust server, OC · in the archive since 16 October 2026
Offline OC 49.180.105.193:28014 checked 13d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Next wipe Thursday 29 October, 22:50 UTC, in 2h. Biweekly: 14 days after its last wipe
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on [AU] OzRust.com Development mean?
These tags from [AU] OzRust.com Development, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp150 (Max players): Slot count: 150; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; OC (Oceania): The server browser lists it under Oceania. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include [AU] OzRust.com Development?
The Rust Server History lists that feature [AU] OzRust.com Development are: Oceania Rust servers on record, Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
The record
Which version of Rust does [AU] OzRust.com Development run?
The recorded build for [AU] OzRust.com Development is Rust network protocol 2634 and build 167781 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is [AU] OzRust.com Development online, and how reliable is it?
The record shows [AU] OzRust.com Development offline at this moment, last seen 13 days 19 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 16 October 2026.
Where is [AU] OzRust.com Development located?
The OC tag is how [AU] OzRust.com Development lists itself in Oceania. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 49.180.105.193:28014.
Wipe record
What is the wipe schedule on [AU] OzRust.com Development?
Drawn from biweekly: 14 days after its last wipe, [AU] OzRust.com Development's next wipe is an estimate. On Thursday 29 October at 22:50 UTC its next wipe is due. 13 days 21 hours ago its current world was made. Its tags carry a wipe schedule of every two weeks.
Player counts
How does [AU] OzRust.com Development rank against other Rust servers?
[AU] OzRust.com Development ranks #15,125 on seven-day player hours: top 70% overall and #188 in Oceania.
How busy is [AU] OzRust.com Development?
The last sighting of [AU] OzRust.com Development in the live count was 13 days 19 hours ago; it is offline now.
Rules and settings
What are the rules and settings on [AU] OzRust.com Development?
You will not find a gather rate in the name of [AU] OzRust.com Development. The limit of 8 players per group is the game's default. pve is the game mode, no combat against other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. VAC from Valve is switched on.
Which map does [AU] OzRust.com Development run?
Generated by the game, the map on [AU] OzRust.com Development is procedural.
Join record
How do I join [AU] OzRust.com Development?
Enter client.connect 49.180.105.193:28014 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp150,ptrak,$r?,v2634,^b,OC,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp150
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Region
OC
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.