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Exhibit no. 14,109Acc. 2026.14109

HH_TGMR_SKserver_20260721

Rust server · in the archive since 16 September 2026

Offline 49.109.127.175:28015 checked 41d ago

To visit
Players now 0/ 1
0% full
7-day average0peak –
Rank#14,109no region published
Last wipe49d agoTue 8 Sep, 01:41 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on HH_TGMR_SKserver_20260721 mean?

The game's server browser reads these tags published by HH_TGMR_SKserver_20260721: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include HH_TGMR_SKserver_20260721?

The Rust Server History lists that feature HH_TGMR_SKserver_20260721 are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Which version of Rust does HH_TGMR_SKserver_20260721 run?

Rust network protocol 2633 and build 163794 is the build HH_TGMR_SKserver_20260721 runs, on Windows. The protocol must match to join, and Steam handles that update.

Is HH_TGMR_SKserver_20260721 online, and how reliable is it?

Offline now, HH_TGMR_SKserver_20260721 was last seen 41 days 5 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 16 September 2026.

Where is HH_TGMR_SKserver_20260721 located?

There is no region published by HH_TGMR_SKserver_20260721. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 49.109.127.175:28015.

Wipe history

What is the wipe schedule on HH_TGMR_SKserver_20260721?

The record holds too few of HH_TGMR_SKserver_20260721's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 49 days 18 hours ago its current world was made.

Player counts

How does HH_TGMR_SKserver_20260721 rank against other Rust servers?

The last seven days of player hours place HH_TGMR_SKserver_20260721 at #14,109, among the top – of all ranked servers.

How busy is HH_TGMR_SKserver_20260721?

HH_TGMR_SKserver_20260721 is offline at present, having last been seen 41 days 5 hours ago.

Map and rules

What are the rules and settings on HH_TGMR_SKserver_20260721?

You will not find a gather rate in the name of HH_TGMR_SKserver_20260721. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. You may fight and raid other players. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.

Which map does HH_TGMR_SKserver_20260721 run?

A procedural map is what HH_TGMR_SKserver_20260721 runs; the game generates it.

Join record

How do I join HH_TGMR_SKserver_20260721?

Press F1 in Rust to open the console, then enter client.connect 49.109.127.175:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players Slot count: 1.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol Your game must run protocol 2633 to join.
cs163794
Build This server runs game build 163794.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.